Table of Contents

Class AssetUtility

Namespace
AwesomeTechnologies.Utility
Assembly
Assembly-CSharp.dll
public class AssetUtility
Inheritance
AssetUtility
Inherited Members
Extension Methods

Constructors

AssetUtility()

public AssetUtility()

Methods

HasCrunchCompression(Texture2D)

public static bool HasCrunchCompression(Texture2D texture)

Parameters

texture Texture2D

Returns

bool

HasRgbaFormat(Texture2D)

public static bool HasRgbaFormat(Texture2D texture)

Parameters

texture Texture2D

Returns

bool

RemoveCompression(Texture2D)

public static void RemoveCompression(Texture2D texture)

Parameters

texture Texture2D

RemoveCrunchCompression(Texture2D)

public static void RemoveCrunchCompression(Texture2D texture)

Parameters

texture Texture2D

SetRgba32Format(Texture2D)

public static void SetRgba32Format(Texture2D texture)

Parameters

texture Texture2D

SetTextureNotReadable(Texture2D)

public static void SetTextureNotReadable(Texture2D texture)

Parameters

texture Texture2D

SetTextureReadable(Texture2D)

public static void SetTextureReadable(Texture2D texture)

Parameters

texture Texture2D

SetTextureReadable(Texture2D, bool)

public static void SetTextureReadable(Texture2D texture, bool normalTexture)

Parameters

texture Texture2D
normalTexture bool

SetTextureSGBA(Texture2D, bool)

public static void SetTextureSGBA(Texture2D texture, bool value)

Parameters

texture Texture2D
value bool

VerifyTextureSGBA(Texture2D, bool)

public static void VerifyTextureSGBA(Texture2D texture, bool value)

Parameters

texture Texture2D
value bool