Class AssetUtility
- Namespace
- AwesomeTechnologies.Utility
- Assembly
- Assembly-CSharp.dll
public class AssetUtility
- Inheritance
-
AssetUtility
- Inherited Members
-
- Extension Methods
-
Constructors
AssetUtility()
Methods
HasCrunchCompression(Texture2D)
public static bool HasCrunchCompression(Texture2D texture)
Parameters
texture Texture2D
Returns
- bool
HasRgbaFormat(Texture2D)
public static bool HasRgbaFormat(Texture2D texture)
Parameters
texture Texture2D
Returns
- bool
RemoveCompression(Texture2D)
public static void RemoveCompression(Texture2D texture)
Parameters
texture Texture2D
RemoveCrunchCompression(Texture2D)
public static void RemoveCrunchCompression(Texture2D texture)
Parameters
texture Texture2D
SetRgba32Format(Texture2D)
public static void SetRgba32Format(Texture2D texture)
Parameters
texture Texture2D
SetTextureNotReadable(Texture2D)
public static void SetTextureNotReadable(Texture2D texture)
Parameters
texture Texture2D
SetTextureReadable(Texture2D)
public static void SetTextureReadable(Texture2D texture)
Parameters
texture Texture2D
SetTextureReadable(Texture2D, bool)
public static void SetTextureReadable(Texture2D texture, bool normalTexture)
Parameters
texture Texture2D
normalTexture bool
SetTextureSGBA(Texture2D, bool)
public static void SetTextureSGBA(Texture2D texture, bool value)
Parameters
texture Texture2D
value bool
VerifyTextureSGBA(Texture2D, bool)
public static void VerifyTextureSGBA(Texture2D texture, bool value)
Parameters
texture Texture2D
value bool