Table of Contents

Struct FilterBiomeSpawnLocationsJob

Namespace
AwesomeTechnologies.VegetationSystem.Biomes
Assembly
Assembly-CSharp.dll
public struct FilterBiomeSpawnLocationsJob : IJobParallelFor
Implements
IJobParallelFor
Inherited Members
Extension Methods

Fields

BlendDistance

public float BlendDistance

Field Value

float

CurveArray

public NativeArray<float> CurveArray

Field Value

NativeArray<float>

Include

public bool Include

Field Value

bool

InverseCurveArray

public NativeArray<float> InverseCurveArray

Field Value

NativeArray<float>

NoiseScale

public float NoiseScale

Field Value

float

PolygonArray

public NativeArray<Vector2> PolygonArray

Field Value

NativeArray<Vector2>

PolygonRect

public Rect PolygonRect

Field Value

Rect

SegmentArray

public NativeArray<LineSegment2D> SegmentArray

Field Value

NativeArray<LineSegment2D>

SpawnLocationList

public NativeArray<VegetationSpawnLocationInstance> SpawnLocationList

Field Value

NativeArray<VegetationSpawnLocationInstance>

UseNoise

public bool UseNoise

Field Value

bool

Methods

Execute(int)

public void Execute(int index)

Parameters

index int