Struct UnityTerrain.BlendSplatMapJob
- Namespace
- AwesomeTechnologies.VegetationSystem
- Assembly
- Assembly-CSharp.dll
public struct UnityTerrain.BlendSplatMapJob : IJobParallelFor
- Implements
-
IJobParallelFor
- Inherited Members
- Extension Methods
Fields
BlendMask
public NativeArray<float> BlendMask
Field Value
- NativeArray<float>
CurrentSplatMapArray
public NativeArray<float> CurrentSplatMapArray
Field Value
- NativeArray<float>
Height
public int Height
Field Value
Layers
public int Layers
Field Value
SplatMapArray
public NativeArray<float> SplatMapArray
Field Value
- NativeArray<float>
Width
public int Width
Field Value
Methods
Execute(int)
public void Execute(int index)
Parameters
indexint