Struct UnityTerrain.GenerateDefaultBiomeBlendMaskJob
- Namespace
- AwesomeTechnologies.VegetationSystem
- Assembly
- Assembly-CSharp.dll
public struct UnityTerrain.GenerateDefaultBiomeBlendMaskJob : IJobParallelFor
- Implements
-
IJobParallelFor
- Inherited Members
- Extension Methods
Fields
BlendMask
public NativeArray<float> BlendMask
Field Value
- NativeArray<float>
Methods
Execute(int)
public void Execute(int index)
Parameters
indexint