Table of Contents

Struct UnityTerrain.ProcessSplatMapJob

Namespace
AwesomeTechnologies.VegetationSystem
Assembly
Assembly-CSharp.dll
public struct UnityTerrain.ProcessSplatMapJob : IJobParallelFor
Implements
IJobParallelFor
Inherited Members
Extension Methods

Fields

BlendMask

public NativeArray<float> BlendMask

Field Value

NativeArray<float>

ConcaveAverage

public bool ConcaveAverage

Field Value

bool

ConcaveDistance

public float ConcaveDistance

Field Value

float

ConcaveEnable

public bool ConcaveEnable

Field Value

bool

ConcaveMinHeightDifference

public float ConcaveMinHeightDifference

Field Value

float

ConcaveMode

public int ConcaveMode

Field Value

int

ConvexEnable

public bool ConvexEnable

Field Value

bool

Height

public int Height

Field Value

int

HeightCurve

public NativeArray<float> HeightCurve

Field Value

NativeArray<float>

HeightMap

public NativeArray<HeightMapSample> HeightMap

Field Value

NativeArray<HeightMapSample>

HeightMapScale

public Vector3 HeightMapScale

Field Value

Vector3

HeightmapHeight

public int HeightmapHeight

Field Value

int

HeightmapWidth

public int HeightmapWidth

Field Value

int

Heights

public NativeArray<float> Heights

Field Value

NativeArray<float>

InverseTextureNoise

public bool InverseTextureNoise

Field Value

bool

Layers

public int Layers

Field Value

int

NoiceCellResolutionFactor

public float NoiceCellResolutionFactor

Field Value

float

SplatMapArray

public NativeArray<float> SplatMapArray

Field Value

NativeArray<float>

SteepnessCurve

public NativeArray<float> SteepnessCurve

Field Value

NativeArray<float>

TerrainHeight

public float TerrainHeight

Field Value

float

TerrainPosition

public Vector4 TerrainPosition

Field Value

Vector4

TerrainSize

public Vector3 TerrainSize

Field Value

Vector3

TerrainYPosition

public float TerrainYPosition

Field Value

float

TextureIndex

public int TextureIndex

Field Value

int

TextureNoiseOffset

public Vector2 TextureNoiseOffset

Field Value

Vector2

TextureNoiseScale

public float TextureNoiseScale

Field Value

float

TextureUseNoise

public bool TextureUseNoise

Field Value

bool

TextureWeight

public float TextureWeight

Field Value

float

Width

public int Width

Field Value

int

WorldspaceSeaLevel

public float WorldspaceSeaLevel

Field Value

float

Methods

Execute(int)

public void Execute(int index)

Parameters

index int