Table of Contents

Class LocalizeTarget_UnityStandard_Child

Namespace
I2.Loc
Assembly
Assembly-CSharp.dll
public class LocalizeTarget_UnityStandard_Child : LocalizeTarget<GameObject>
Inheritance
LocalizeTarget<GameObject>
LocalizeTarget_UnityStandard_Child
Inherited Members
Extension Methods

Constructors

LocalizeTarget_UnityStandard_Child()

public LocalizeTarget_UnityStandard_Child()

Methods

AllowMainTermToBeRTL()

public override bool AllowMainTermToBeRTL()

Returns

bool

AllowSecondTermToBeRTL()

public override bool AllowSecondTermToBeRTL()

Returns

bool

CanUseSecondaryTerm()

public override bool CanUseSecondaryTerm()

Returns

bool

DoLocalize(Localize, string, string)

public override void DoLocalize(Localize cmp, string mainTranslation, string secondaryTranslation)

Parameters

cmp Localize
mainTranslation string
secondaryTranslation string

GetFinalTerms(Localize, string, string, out string, out string)

public override void GetFinalTerms(Localize cmp, string Main, string Secondary, out string primaryTerm, out string secondaryTerm)

Parameters

cmp Localize
Main string
Secondary string
primaryTerm string
secondaryTerm string

GetPrimaryTermType(Localize)

public override eTermType GetPrimaryTermType(Localize cmp)

Parameters

cmp Localize

Returns

eTermType

GetSecondaryTermType(Localize)

public override eTermType GetSecondaryTermType(Localize cmp)

Parameters

cmp Localize

Returns

eTermType

IsValid(Localize)

public override bool IsValid(Localize cmp)

Parameters

cmp Localize

Returns

bool