Class KSPAudioInitializer
  
  
  
    - Namespace
 - KSP.Audio
 
  - Assembly
 - Assembly-CSharp.dll
 
   
  
  
  
    public class KSPAudioInitializer : AkInitializer
   
  
    - Inheritance
 
    - 
      
      
KSPAudioInitializer
     
  
  
    - Extension Methods
 
    - 
  
  
  
  
  
  
 
  Constructors
  
  
  KSPAudioInitializer()
  
  
  
  
  
    public KSPAudioInitializer()
   
  Fields
  
  AudioListenerPrefab
  
  
  
  
  
    public GameObject AudioListenerPrefab
   
  Field Value
  
    - GameObject
 
    
  
  
  EnableLateUpdateObjects
  
  
  
  
  
    public bool EnableLateUpdateObjects
   
  Field Value
  
    - bool
 
    
  
  
  EventManagerPrefab
  
  
  
  
  
    public GameObject EventManagerPrefab
   
  Field Value
  
    - GameObject
 
    
  
  
  OnAllBanksLoaded
  
  
  
  
  
    public static Action OnAllBanksLoaded
   
  Field Value
  
    - Action
 
    
  
  Properties
  
  
  Game
  
  
  
  
  
    public GameInstance Game { get; }
   
  Property Value
  
    - GameInstance
 
    
  
  
  
  WwiseInitialized
  
  
  
  
  
    public bool WwiseInitialized { get; }
   
  Property Value
  
    - bool
 
    
  
  Methods
  
  
  IsRegisterForLateAudioUpdates(GameObject)
  
  
  
  
  
    public bool IsRegisterForLateAudioUpdates(GameObject go)
   
  Parameters
  
    go GameObject 
    
  
  Returns
  
    - bool
 
    
  
  
  
  LateUpdate()
  
  
  
  
  
    protected override void LateUpdate()
   
  
  
  OnApplicationFocusChanged(bool)
  
  
  
  
  
    protected override void OnApplicationFocusChanged(bool focus)
   
  Parameters
  
    focus bool 
    
  
  
  
  OnDestroy()
  
  
  
  
  
  
  
  RegisterForLateAudioUpdates(GameObject)
  
  
  
  
  
    public void RegisterForLateAudioUpdates(GameObject go)
   
  Parameters
  
    go GameObject 
    
  
  
  
  UnregisterForLateAudioUpdates(GameObject)
  
  
  
  
  
    public void UnregisterForLateAudioUpdates(GameObject go)
   
  Parameters
  
    go GameObject 
    
  
  
  
  Update()