Class KSPAudioInitializer
- Namespace
- KSP.Audio
- Assembly
- Assembly-CSharp.dll
public class KSPAudioInitializer : AkInitializer
- Inheritance
-
KSPAudioInitializer
- Extension Methods
-
Constructors
KSPAudioInitializer()
public KSPAudioInitializer()
Fields
AudioListenerPrefab
public GameObject AudioListenerPrefab
Field Value
- GameObject
EnableLateUpdateObjects
public bool EnableLateUpdateObjects
Field Value
- bool
EventManagerPrefab
public GameObject EventManagerPrefab
Field Value
- GameObject
OnAllBanksLoaded
public static Action OnAllBanksLoaded
Field Value
- Action
Properties
Game
public GameInstance Game { get; }
Property Value
- GameInstance
WwiseInitialized
public bool WwiseInitialized { get; }
Property Value
- bool
Methods
IsRegisterForLateAudioUpdates(GameObject)
public bool IsRegisterForLateAudioUpdates(GameObject go)
Parameters
go GameObject
Returns
- bool
LateUpdate()
protected override void LateUpdate()
OnApplicationFocusChanged(bool)
protected override void OnApplicationFocusChanged(bool focus)
Parameters
focus bool
OnDestroy()
RegisterForLateAudioUpdates(GameObject)
public void RegisterForLateAudioUpdates(GameObject go)
Parameters
go GameObject
UnregisterForLateAudioUpdates(GameObject)
public void UnregisterForLateAudioUpdates(GameObject go)
Parameters
go GameObject
Update()