Class AgencyManager
  
  
  
    - Namespace
 - KSP.Game
 
  - Assembly
 - Assembly-CSharp.dll
 
   
  
  
  
    public class AgencyManager
   
  
    - Inheritance
 
    - 
      
      
AgencyManager
     
  
  
    - Inherited Members
 
    - 
    
    
    
    
    
    
    
  
 
  
    - Extension Methods
 
    - 
  
  
  
  
  
  
 
  Constructors
  
  
  AgencyManager()
  
  
  
  
  
  Fields
  
  DEFAULT_ON_AGENCY_MP_ACTION_CALLBACK
  
  
  
  
  
    public const OnAgencyMPActionCallback DEFAULT_ON_AGENCY_MP_ACTION_CALLBACK = null
   
  Field Value
  
    - OnAgencyMPActionCallback
 
    
  
  
  DEFAULT_PROPAGATE_EVENTS_FLAG
  
  
  
  
  
    public const bool DEFAULT_PROPAGATE_EVENTS_FLAG = false
   
  Field Value
  
    - bool
 
    
  
  Properties
  
  
  Game
  
  
  
  
  
    public GameInstance Game { get; }
   
  Property Value
  
    - GameInstance
 
    
  
  
  
  NumAgencies
  
  
  
  
  
    public int NumAgencies { get; }
   
  Property Value
  
    - int
 
    
  
  
  
  OnAgencyMPActionCallback
  
  
  
  
  
    public OnAgencyMPActionCallback OnAgencyMPActionCallback { get; }
   
  Property Value
  
    - OnAgencyMPActionCallback
 
    
  
  
  
  PropagateEventsFlag
  
  
  
  
  
    public bool PropagateEventsFlag { get; }
   
  Property Value
  
    - bool
 
    
  
  Methods
  
  
  AddAgencyEntry(AgencyEntry)
  
  
  
  
  
    public void AddAgencyEntry(AgencyEntry agencyEntry)
   
  Parameters
  
    agencyEntry AgencyEntry 
    
  
  
  
  CreateAgencyEntry(SerializedAgencyEntry)
  
  
  
  
  
    public AgencyEntry CreateAgencyEntry(SerializedAgencyEntry serializedAgencyEntry)
   
  Parameters
  
    serializedAgencyEntry SerializedAgencyEntry 
    
  
  Returns
  
    - AgencyEntry
 
    
  
  
  
  CreateAgencyEntry(int, string, Color, Color, string, List<MissionSaveData>)
  
  
  
  
  
    public AgencyEntry CreateAgencyEntry(int agencyId, string agencyName, Color colorBase, Color colorAccent, string flagSpritelocation, List<MissionSaveData> missionSaveData)
   
  Parameters
  
    agencyId int 
    
    agencyName string 
    
    colorBase Color 
    
    colorAccent Color 
    
    flagSpritelocation string 
    
    missionSaveData List<MissionSaveData> 
    
  
  Returns
  
    - AgencyEntry
 
    
  
  
  
  CreateAgencyEntry(string, Color, Color, string, List<MissionSaveData>)
  
  
  
  
  
    public AgencyEntry CreateAgencyEntry(string agencyName, Color colorBase, Color colorAccent, string flagSpritelocation, List<MissionSaveData> missionSaveData)
   
  Parameters
  
    agencyName string 
    
    colorBase Color 
    
    colorAccent Color 
    
    flagSpritelocation string 
    
    missionSaveData List<MissionSaveData> 
    
  
  Returns
  
    - AgencyEntry
 
    
  
  
  
  CreateNewDebugAgencyEntry()
  
  
  
  
  
    public AgencyEntry CreateNewDebugAgencyEntry()
   
  Returns
  
    - AgencyEntry
 
    
  
  
  
  DestroyAgencyEntry(int)
  
  
  
  
  
    public void DestroyAgencyEntry(int agencyId)
   
  Parameters
  
    agencyId int 
    
  
  
  
  Empty()
  
  
  
  
  
  
  
  ExportSerializedAgencyEntries()
  
  
  
  
  
    public SerializedAgencyEntry[] ExportSerializedAgencyEntries()
   
  Returns
  
    - SerializedAgencyEntry[]
 
    
  
  
  
  ~AgencyManager()
  
  
  
  
  
    protected ~AgencyManager()
   
  
  
  FindAgencyEntryByAgencyId(int)
  
  
  
  
  
    public AgencyEntry FindAgencyEntryByAgencyId(int agencyId)
   
  Parameters
  
    agencyId int 
    
  
  Returns
  
    - AgencyEntry
 
    
  
  
  
  FindAgencyEntryByIndex(int)
  
  
  
  
  
    public AgencyEntry FindAgencyEntryByIndex(int index)
   
  Parameters
  
    index int 
    
  
  Returns
  
    - AgencyEntry
 
    
  
  
  
  FindAgencyEntryFirst()
  
  
  
  
  
    public AgencyEntry FindAgencyEntryFirst()
   
  Returns
  
    - AgencyEntry
 
    
  
  
  
  FindAgencyEntryLast()
  
  
  
  
  
    public AgencyEntry FindAgencyEntryLast()
   
  Returns
  
    - AgencyEntry
 
    
  
  
  
  FindOrCreateNewAgencyEntry(NewPlayerSetupInfo, bool)
  
  
  
  
  
    public AgencyEntry FindOrCreateNewAgencyEntry(NewPlayerSetupInfo newPlayerSetupInfo, bool isFirst)
   
  Parameters
  
    newPlayerSetupInfo NewPlayerSetupInfo 
    
    isFirst bool 
    
  
  Returns
  
    - AgencyEntry
 
    
  
  
  
  ImportSerializedAgencyEntries(SerializedAgencyEntry[])
  
  
  
  
  
    public void ImportSerializedAgencyEntries(SerializedAgencyEntry[] array)
   
  Parameters
  
    array SerializedAgencyEntry[] 
    
  
  
  
  ImportSerializedAgencyEntry(SerializedAgencyEntry)
  
  
  
  
  
    public AgencyEntry ImportSerializedAgencyEntry(SerializedAgencyEntry src)
   
  Parameters
  
    src SerializedAgencyEntry 
    
  
  Returns
  
    - AgencyEntry
 
    
  
  
  
  IndexOfEntry(AgencyEntry)
  
  
  
  
  
    public int IndexOfEntry(AgencyEntry agencyEntry)
   
  Parameters
  
    agencyEntry AgencyEntry 
    
  
  Returns
  
    - int
 
    
  
  
  
  Init()
  
  
  
  
  
  
  
  Load(SerializedSavedGame)
  
  
  
  
  
    public void Load(SerializedSavedGame src)
   
  Parameters
  
    src SerializedSavedGame 
    
  
  
  
  RemoveAgencyEntry(AgencyEntry)
  
  
  
  
  
    public void RemoveAgencyEntry(AgencyEntry agencyEntry)
   
  Parameters
  
    agencyEntry AgencyEntry 
    
  
  
  
  Save(SerializedSavedGame)
  
  
  
  
  
    public void Save(SerializedSavedGame dest)
   
  Parameters
  
    dest SerializedSavedGame 
    
  
  
  
  SetOnAgencyMPActionCallback(OnAgencyMPActionCallback)
  
  
  
  
  
    public void SetOnAgencyMPActionCallback(OnAgencyMPActionCallback onAgencyMPActionCallback)
   
  Parameters
  
    onAgencyMPActionCallback OnAgencyMPActionCallback 
    
  
  
  
  SetPropagateEventsFlag(bool)
  
  
  
  
  
    public void SetPropagateEventsFlag(bool propagateEventsFlag)
   
  Parameters
  
    propagateEventsFlag bool 
    
  
  
  
  TryGetAgencyEntry(int, out AgencyEntry, bool)
  
  
  
  
  
    public bool TryGetAgencyEntry(int agencyId, out AgencyEntry agencyEntryOut, bool logWarningIfFail = true)
   
  Parameters
  
    agencyId int 
    
    agencyEntryOut AgencyEntry 
    
    logWarningIfFail bool 
    
  
  Returns
  
    - bool
 
    
  
  
  
  TryGetMyAgencyEntry(out AgencyEntry, bool)
  
  
  
  
  
    public bool TryGetMyAgencyEntry(out AgencyEntry agencyEntryOut, bool logWarningIfFail = true)
   
  Parameters
  
    agencyEntryOut AgencyEntry 
    
    logWarningIfFail bool 
    
  
  Returns
  
    - bool
 
    
  
  
  
  Uninit()