Table of Contents

Class UnityLayerManager

Namespace
KSP.Game
Assembly
Assembly-CSharp.dll
public static class UnityLayerManager
Inheritance
UnityLayerManager
Inherited Members

Fields

LayerDefault

public const int LayerDefault = 0

Field Value

int

LayerIgnoreRaycast

public const int LayerIgnoreRaycast = 2

Field Value

int

LayerInternalScenery

public const int LayerInternalScenery = 16

Field Value

int

LayerKscBuildings

public const int LayerKscBuildings = 13

Field Value

int

LayerLocalCharacters

public const int LayerLocalCharacters = 17

Field Value

int

LayerLocalParts

public const int LayerLocalParts = 19

Field Value

int

LayerLocalPartsActive

public const int LayerLocalPartsActive = 20

Field Value

int

LayerLocalScenery

public const int LayerLocalScenery = 15

Field Value

int

LayerLocalTerrain

public const int LayerLocalTerrain = 14

Field Value

int

LayerMap

public const int LayerMap = 27

Field Value

int

LayerOabParts

public const int LayerOabParts = 9

Field Value

int

LayerOabScenery

public const int LayerOabScenery = 8

Field Value

int

LayerPhysxInvisible

public const int LayerPhysxInvisible = 31

Field Value

int

LayerPhysxPartTriggers

public const int LayerPhysxPartTriggers = 21

Field Value

int

LayerPhysxScenery

public const int LayerPhysxScenery = 22

Field Value

int

LayerPhysxTerrain

public const int LayerPhysxTerrain = 28

Field Value

int

LayerPhysxWheel

public const int LayerPhysxWheel = 7

Field Value

int

LayerPhysxWheelIgnore

public const int LayerPhysxWheelIgnore = 11

Field Value

int

LayerRenderDebugVectors

public const int LayerRenderDebugVectors = 12

Field Value

int

LayerRenderDragRender

public const int LayerRenderDragRender = 29

Field Value

int

LayerRenderFlares

public const int LayerRenderFlares = 30

Field Value

int

LayerRenderPostProcessing

public const int LayerRenderPostProcessing = 3

Field Value

int

LayerRenderSkybox

public const int LayerRenderSkybox = 18

Field Value

int

LayerScaledScenery

public const int LayerScaledScenery = 10

Field Value

int

LayerTransparentFx

public const int LayerTransparentFx = 1

Field Value

int

LayerUi

public const int LayerUi = 5

Field Value

int

LayerUiAdditional

public const int LayerUiAdditional = 25

Field Value

int

LayerUiOab

public const int LayerUiOab = 26

Field Value

int

LayerUiResearchDevelopment

public const int LayerUiResearchDevelopment = 6

Field Value

int

LayerWater

public const int LayerWater = 4

Field Value

int