Class GameStateChangedMessage
[DiscoverableMessage("Events/State/GameStateChangedMessage", true, "Player has changed game states", "")]
public class GameStateChangedMessage : MessageCenterMessage
- Inheritance
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GameStateChangedMessage
- Inherited Members
- Extension Methods
Constructors
GameStateChangedMessage()
public GameStateChangedMessage()
Properties
CurrentState
public GameState CurrentState { get; set; }
Property Value
PreviousState
public GameState PreviousState { get; set; }