Class GameStateChangedMessage
[DiscoverableMessage("Events/State/GameStateChangedMessage", true, "Player has changed game states", "")]
public class GameStateChangedMessage : MessageCenterMessage
  - Inheritance
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      GameStateChangedMessage
 
- Inherited Members
 
- Extension Methods
 
Constructors
GameStateChangedMessage()
public GameStateChangedMessage()
  Properties
CurrentState
public GameState CurrentState { get; set; }
  Property Value
PreviousState
public GameState PreviousState { get; set; }