Class Local
- Namespace
- KSP.Networking.MP.GameClient
- Assembly
- Assembly-CSharp.dll
- Inheritance
-
Local
- Inherited Members
-
- Extension Methods
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Constructors
Local(GameClient)
public Local(GameClient _gameClient = null)
Parameters
_gameClient GameClient
Properties
GameClient
public GameClient GameClient { get; }
Property Value
- GameClient
IsHost
public bool IsHost { get; }
Property Value
- bool
Methods
ApplyPlayerIdForPlayerToSim(byte, string)
public void ApplyPlayerIdForPlayerToSim(byte playerId, string playerGuidString)
Parameters
playerId byte
playerGuidString string
~Local()
Init(GameClient)
public void Init(GameClient gameClient)
Parameters
gameClient GameClient
InvalidatePlayerId(byte)
public void InvalidatePlayerId(byte playerId)
Parameters
playerId byte
OnMissionMPAction(MissionMPActionData)
public bool OnMissionMPAction(MissionMPActionData missionMPActionData)
Parameters
missionMPActionData MissionMPActionData
Returns
- bool
Uninit()