Table of Contents

Class Local

Namespace
KSP.Networking.MP.GameClient
Assembly
Assembly-CSharp.dll
public class Local
Inheritance
Local
Inherited Members
Extension Methods

Constructors

Local(GameClient)

public Local(GameClient _gameClient = null)

Parameters

_gameClient GameClient

Properties

GameClient

public GameClient GameClient { get; }

Property Value

GameClient

IsHost

public bool IsHost { get; }

Property Value

bool

Methods

ApplyPlayerIdForPlayerToSim(byte, string)

public void ApplyPlayerIdForPlayerToSim(byte playerId, string playerGuidString)

Parameters

playerId byte
playerGuidString string

~Local()

protected ~Local()

Init(GameClient)

public void Init(GameClient gameClient)

Parameters

gameClient GameClient

InvalidatePlayerId(byte)

public void InvalidatePlayerId(byte playerId)

Parameters

playerId byte

OnMissionMPAction(MissionMPActionData)

public bool OnMissionMPAction(MissionMPActionData missionMPActionData)

Parameters

missionMPActionData MissionMPActionData

Returns

bool

Uninit()

public void Uninit()