Table of Contents

Delegate ProcedurallyEditablePart.AttachNodeUpdateDelegate

Namespace
KSP.OAB
Assembly
Assembly-CSharp.dll
public delegate void ProcedurallyEditablePart.AttachNodeUpdateDelegate(SkinMeshToStaticGenerator.AttachNodeData nodeData, bool shouldAttachNodeBeOn)

Parameters

nodeData SkinMeshToStaticGenerator.AttachNodeData
shouldAttachNodeBeOn bool
Extension Methods

Constructors

AttachNodeUpdateDelegate(object, nint)

public AttachNodeUpdateDelegate(object @object, nint method)

Parameters

object object
method nint

Methods

BeginInvoke(AttachNodeData, bool, AsyncCallback, object)

public virtual IAsyncResult BeginInvoke(SkinMeshToStaticGenerator.AttachNodeData nodeData, bool shouldAttachNodeBeOn, AsyncCallback callback, object @object)

Parameters

nodeData SkinMeshToStaticGenerator.AttachNodeData
shouldAttachNodeBeOn bool
callback AsyncCallback
object object

Returns

IAsyncResult

EndInvoke(IAsyncResult)

public virtual void EndInvoke(IAsyncResult result)

Parameters

result IAsyncResult

Invoke(AttachNodeData, bool)

public virtual void Invoke(SkinMeshToStaticGenerator.AttachNodeData nodeData, bool shouldAttachNodeBeOn)

Parameters

nodeData SkinMeshToStaticGenerator.AttachNodeData
shouldAttachNodeBeOn bool