Interface IHandOfGodForces
  
  
  
    - Namespace
 - KSP.Sim
 
  - Assembly
 - Assembly-CSharp.dll
 
   
  
  
  
    public interface IHandOfGodForces
   
  
    - Extension Methods
 
    - 
  
  
  
  
  
  
 
  Methods
  
  
  ApplyImpulse(string, ForceType, Vector3d, Vector3d)
  
  
  
  
  
    bool ApplyImpulse(string simulationObjectGuid, ForceType forceType, Vector3d relativeForce, Vector3d relationPosition)
   
  Parameters
  
    simulationObjectGuid string 
    
    forceType ForceType 
    
    relativeForce Vector3d 
    
    relationPosition Vector3d 
    
  
  Returns
  
    - bool
 
    
  
  
  
  CreateForce(string, string, ForceType, Vector3d?, Vector3d?, Vector3d?)
  
  
  
  
  
    string CreateForce(string forceInstanceGuid, string simulationObjectGuid, ForceType forceType, Vector3d? relativeForce, Vector3d? relationPosition, Vector3d? relativeTorque)
   
  Parameters
  
    forceInstanceGuid string 
    
    simulationObjectGuid string 
    
    forceType ForceType 
    
    relativeForce Vector3d? 
    
    relationPosition Vector3d? 
    
    relativeTorque Vector3d? 
    
  
  Returns
  
    - string
 
    
  
  
  
  Debug_SetPhysicsMode(string, PhysicsMode, bool, bool)
  
  
  
  
  
    bool Debug_SetPhysicsMode(string instanceGuid, PhysicsMode vesselPhysics, bool enablePhysX, bool enablePartUnpack)
   
  Parameters
  
    instanceGuid string 
    
    vesselPhysics PhysicsMode 
    
    enablePhysX bool 
    
    enablePartUnpack bool 
    
  
  Returns
  
    - bool
 
    
  
  
  
  DestroyForce(string)
  
  
  
  
  
    void DestroyForce(string forceInstanceGuid)
   
  Parameters
  
    forceInstanceGuid string 
    
  
  
  
  SetForce(string, Vector3d?, Vector3d?)
  
  
  
  
  
    void SetForce(string forceInstanceGuid, Vector3d? relativeForce, Vector3d? relativeTorque)
   
  Parameters
  
    forceInstanceGuid string 
    
    relativeForce Vector3d? 
    
    relativeTorque Vector3d?