Class UnityUtil
  
  
  
    - Namespace
 - KSP
 
  - Assembly
 - Assembly-CSharp.dll
 
   
  
  
  
    public static class UnityUtil
   
  
    - Inheritance
 
    - 
      
      
UnityUtil
     
  
  
    - Inherited Members
 
    - 
    
    
    
    
    
    
    
  
 
  Methods
  
  
  SetActive(GameObject, bool)
  
  
  
  
  
    public static GameObject SetActive(GameObject gameObject, bool active)
   
  Parameters
  
    gameObject GameObject 
    
    active bool 
    
  
  Returns
  
    - GameObject
 
    
  
  
  
  SetActive(GameObject, string, bool, bool)
  
  
  
  
  
    public static GameObject SetActive(GameObject gameObjectRoot, string name, bool active, bool ignoreCase = true)
   
  Parameters
  
    gameObjectRoot GameObject 
    
    name string 
    
    active bool 
    
    ignoreCase bool 
    
  
  Returns
  
    - GameObject
 
    
  
  
  
  SetText(GameObject, string)
  
  
  
  
  
    public static void SetText(GameObject gameObject, string newText)
   
  Parameters
  
    gameObject GameObject 
    
    newText string 
    
  
  
  
  SetText(GameObject, string, string)
  
  
  
  
  
    public static void SetText(GameObject gameObjectRoot, string uberNameString, string newText)
   
  Parameters
  
    gameObjectRoot GameObject 
    
    uberNameString string 
    
    newText string