Class UnityUtil
- Namespace
- KSP
- Assembly
- Assembly-CSharp.dll
public static class UnityUtil
- Inheritance
-
UnityUtil
- Inherited Members
-
Methods
SetActive(GameObject, bool)
public static GameObject SetActive(GameObject gameObject, bool active)
Parameters
gameObject GameObject
active bool
Returns
- GameObject
SetActive(GameObject, string, bool, bool)
public static GameObject SetActive(GameObject gameObjectRoot, string name, bool active, bool ignoreCase = true)
Parameters
gameObjectRoot GameObject
name string
active bool
ignoreCase bool
Returns
- GameObject
SetText(GameObject, string)
public static void SetText(GameObject gameObject, string newText)
Parameters
gameObject GameObject
newText string
SetText(GameObject, string, string)
public static void SetText(GameObject gameObjectRoot, string uberNameString, string newText)
Parameters
gameObjectRoot GameObject
uberNameString string
newText string