Class VarietyUtils
  
  
  
    - Namespace
 - KSP
 
  - Assembly
 - Assembly-CSharp.dll
 
   
  
  
  
    public static class VarietyUtils
   
  
    - Inheritance
 
    - 
      
      
VarietyUtils
     
  
  
    - Inherited Members
 
    - 
    
    
    
    
    
    
    
  
 
  Fields
  
  CHARACTER_SHADER_COLOR_PARAM_NAME
  
  
  
  
  
    public const string CHARACTER_SHADER_COLOR_PARAM_NAME = "_RandomColor"
   
  Field Value
  
    - string
 
    
  
  
  CHARACTER_SHADER_FRESNEL_PARAM_NAME
  
  
  
  
  
    public const string CHARACTER_SHADER_FRESNEL_PARAM_NAME = "_FresnelScale"
   
  Field Value
  
    - string
 
    
  
  
  CHARACTER_SHADER_NAME
  
  
  
  
  
    public const string CHARACTER_SHADER_NAME = "KSP2/Standard Character"
   
  Field Value
  
    - string
 
    
  
  
  FRESNEL_AT_BRIGHTEST
  
  
  
  
  
    public const float FRESNEL_AT_BRIGHTEST = 0.25
   
  Field Value
  
    - float
 
    
  
  
  FRESNEL_AT_DARKEST
  
  
  
  
  
    public const float FRESNEL_AT_DARKEST = 5
   
  Field Value
  
    - float
 
    
  
  
  HAIR_MATERIAL_TAG
  
  
  
  
  
    public const string HAIR_MATERIAL_TAG = "hair"
   
  Field Value
  
    - string
 
    
  
  
  HAIR_SHADER_NAME
  
  
  
  
  
    public const string HAIR_SHADER_NAME = "KSP2/KerbalHair2"
   
  Field Value
  
    - string
 
    
  
  
  KSP2STANDARD_SHADER_NAME
  
  
  
  
  
    public const string KSP2STANDARD_SHADER_NAME = "KSP2/Standard"
   
  Field Value
  
    - string
 
    
  
  Methods
  
  
  ApplyBraveryToAnimTrees(GameObject, float)
  
  
  
  
  
    public static bool ApplyBraveryToAnimTrees(GameObject GO, float value)
   
  Parameters
  
    GO GameObject 
    
    value float 
    
  
  Returns
  
    - bool
 
    
  
  
  
  ApplyConstitutionToAnimTrees(GameObject, float)
  
  
  
  
  
    public static bool ApplyConstitutionToAnimTrees(GameObject GO, float value)
   
  Parameters
  
    GO GameObject 
    
    value float 
    
  
  Returns
  
    - bool
 
    
  
  
  
  ApplyHairColor(GameObject, Color)
  
  
  
  
  
    public static bool ApplyHairColor(GameObject GO, Color color)
   
  Parameters
  
    GO GameObject 
    
    color Color 
    
  
  Returns
  
    - bool
 
    
  
  
  
  ApplyKerbalSkinColor(GameObject, Color)
  
  
  
  
  
    public static bool ApplyKerbalSkinColor(GameObject GO, Color color)
   
  Parameters
  
    GO GameObject 
    
    color Color 
    
  
  Returns
  
    - bool
 
    
  
  
  
  ApplyOptimismToAnimTrees(GameObject, float)
  
  
  
  
  
    public static bool ApplyOptimismToAnimTrees(GameObject GO, float value)
   
  Parameters
  
    GO GameObject 
    
    value float 
    
  
  Returns
  
    - bool
 
    
  
  
  
  ApplyStupidityToAnimTrees(GameObject, float)
  
  
  
  
  
    public static bool ApplyStupidityToAnimTrees(GameObject GO, float value)
   
  Parameters
  
    GO GameObject 
    
    value float 
    
  
  Returns
  
    - bool
 
    
  
  
  
  ApplyTeamColor1(GameObject, Color)
  
  
  
  
  
    public static bool ApplyTeamColor1(GameObject GO, Color color)
   
  Parameters
  
    GO GameObject 
    
    color Color 
    
  
  Returns
  
    - bool
 
    
  
  
  
  ApplyTeamColor2(GameObject, Color)
  
  
  
  
  
    public static bool ApplyTeamColor2(GameObject GO, Color color)
   
  Parameters
  
    GO GameObject 
    
    color Color 
    
  
  Returns
  
    - bool
 
    
  
  
  
  ApplyVoiceSelection(GameObject, int)
  
  
  
  
  
    public static bool ApplyVoiceSelection(GameObject GO, int value)
   
  Parameters
  
    GO GameObject 
    
    value int 
    
  
  Returns
  
    - bool
 
    
  
  
  
  ApplyVoiceType(GameObject, float)
  
  
  
  
  
    public static bool ApplyVoiceType(GameObject GO, float value)
   
  Parameters
  
    GO GameObject 
    
    value float 
    
  
  Returns
  
    - bool
 
    
  
  
  
  GenerateBiography(ref KerbalAttributes, string)
  
  
  
  
  
    public static bool GenerateBiography(ref KerbalAttributes kerbalAttributes, string biography)
   
  Parameters
  
    kerbalAttributes KerbalAttributes 
    
    biography string 
    
  
  Returns
  
    - bool
 
    
  
  
  
  GenerateSurname(ref KerbalAttributes, string)
  
  
  
  
  
    public static bool GenerateSurname(ref KerbalAttributes kerbalAttributes, string surname)
   
  Parameters
  
    kerbalAttributes KerbalAttributes 
    
    surname string 
    
  
  Returns
  
    - bool
 
    
  
  
  
  GetTypeFromString(string)
  
  
  
  
  
    public static Type GetTypeFromString(string typeNameToFind)
   
  Parameters
  
    typeNameToFind string 
    
  
  Returns
  
    - Type
 
    
  
  
  
  PlaceAndAnimateRig(GameObject, GameObject)
  
  
  
  
  
    public static bool PlaceAndAnimateRig(GameObject GO, GameObject rigGO)
   
  Parameters
  
    GO GameObject 
    
    rigGO GameObject 
    
  
  Returns
  
    - bool
 
    
  
  
  
  ReSkinTheseMeshesToTheRootRig(GameObject, GameObject)
  
  
  
  
  
    public static bool ReSkinTheseMeshesToTheRootRig(GameObject GO, GameObject GOWithMeshesToReSkin)
   
  Parameters
  
    GO GameObject 
    
    GOWithMeshesToReSkin GameObject 
    
  
  Returns
  
    - bool
 
    
  
  
  
  SetEyeHeightInAnimTree(GameObject, float)
  
  
  
  
  
    public static bool SetEyeHeightInAnimTree(GameObject GO, float value)
   
  Parameters
  
    GO GameObject 
    
    value float 
    
  
  Returns
  
    - bool
 
    
  
  
  
  SetEyeSymmetryInAnimTree(GameObject, float)
  
  
  
  
  
    public static bool SetEyeSymmetryInAnimTree(GameObject GO, float value)
   
  Parameters
  
    GO GameObject 
    
    value float 
    
  
  Returns
  
    - bool
 
    
  
  
  
  TryConnectHairToHelmet(GameObject, GameObject)
  
  
  
  
  
    public static bool TryConnectHairToHelmet(GameObject GO, GameObject hairPrefab)
   
  Parameters
  
    GO GameObject 
    
    hairPrefab GameObject 
    
  
  Returns
  
    - bool
 
    
  
  
  
  TryGetKerbalRosterManager(out KerbalRosterManager)
  
  
  
  
  
    public static bool TryGetKerbalRosterManager(out KerbalRosterManager targetKerbalRosterManager)
   
  Parameters
  
    targetKerbalRosterManager KerbalRosterManager 
    
  
  Returns
  
    - bool