Class QualityManager
- Namespace
- AwesomeTechnologies.VegetationStudio
- Assembly
- Assembly-CSharp.dll
public class QualityManager : MonoBehaviour
- Inheritance
-
QualityManager
- Extension Methods
-
Constructors
QualityManager()
Fields
DensityQualityLevelList
public List<VegetationSystemProDensitySetting> DensityQualityLevelList
Field Value
- List<VegetationSystemProDensitySetting>
DrawDistanceQualityLevelList
public List<VegetationSystemProDrawDistanceSetting> DrawDistanceQualityLevelList
Field Value
- List<VegetationSystemProDrawDistanceSetting>
MultiPlayer
Field Value
- bool
QualityLevelIndex
public int QualityLevelIndex
Field Value
- int
VegetationSystemPro
public VegetationSystemPro VegetationSystemPro
Field Value
- VegetationSystemPro
Methods
GetDensityMultiplier(VegetationType)
public float GetDensityMultiplier(VegetationType type)
Parameters
type VegetationType
Returns
- float
GetDrawDistanceMultiplier()
public float GetDrawDistanceMultiplier()
Returns
- float
Init()
SetDensityQualityLevel(int, bool)
public void SetDensityQualityLevel(int index, bool forceRefresh = true)
Parameters
index int
forceRefresh bool
SetDrawDistanceQualityLevel(int, bool)
public void SetDrawDistanceQualityLevel(int index, bool forceRefresh = true)
Parameters
index int
forceRefresh bool
SetQualityLevel(bool)
public void SetQualityLevel(bool forceRefresh = true)
Parameters
forceRefresh bool