Class RuntimePrefabRule
- Namespace
- AwesomeTechnologies.VegetationSystem
- Assembly
- Assembly-CSharp.dll
public class RuntimePrefabRule
- Inheritance
-
RuntimePrefabRule
- Inherited Members
-
- Extension Methods
-
Constructors
RuntimePrefabRule()
public RuntimePrefabRule()
RuntimePrefabRule(RuntimePrefabRule)
public RuntimePrefabRule(RuntimePrefabRule sourceItem)
Parameters
sourceItem RuntimePrefabRule
Fields
DistanceFactor
public float DistanceFactor
Field Value
- float
PrefabLayer
public LayerMask PrefabLayer
Field Value
- LayerMask
PrefabOffset
public Vector3 PrefabOffset
Field Value
- Vector3
PrefabRotation
public Vector3 PrefabRotation
Field Value
- Vector3
PrefabScale
public Vector3 PrefabScale
Field Value
- Vector3
RuntimePrefab
public GameObject RuntimePrefab
Field Value
- GameObject
Seed
Field Value
- int
SpawnFrequency
public float SpawnFrequency
Field Value
- float
UsePool
Field Value
- bool
UseVegetationItemScale
public bool UseVegetationItemScale
Field Value
- bool
Methods
SetSeed()