Table of Contents

Class RuntimePrefabRule

Namespace
AwesomeTechnologies.VegetationSystem
Assembly
Assembly-CSharp.dll
public class RuntimePrefabRule
Inheritance
RuntimePrefabRule
Inherited Members
Extension Methods

Constructors

RuntimePrefabRule()

public RuntimePrefabRule()

RuntimePrefabRule(RuntimePrefabRule)

public RuntimePrefabRule(RuntimePrefabRule sourceItem)

Parameters

sourceItem RuntimePrefabRule

Fields

DistanceFactor

public float DistanceFactor

Field Value

float

PrefabLayer

public LayerMask PrefabLayer

Field Value

LayerMask

PrefabOffset

public Vector3 PrefabOffset

Field Value

Vector3

PrefabRotation

public Vector3 PrefabRotation

Field Value

Vector3

PrefabScale

public Vector3 PrefabScale

Field Value

Vector3

RuntimePrefab

public GameObject RuntimePrefab

Field Value

GameObject

Seed

public int Seed

Field Value

int

SpawnFrequency

public float SpawnFrequency

Field Value

float

UsePool

public bool UsePool

Field Value

bool

UseVegetationItemScale

public bool UseVegetationItemScale

Field Value

bool

Methods

SetSeed()

public void SetSeed()