Table of Contents

Struct GameInput.CursorActions

Namespace
KSP.Input
Assembly
Assembly-CSharp.dll
public struct GameInput.CursorActions
Inherited Members
Extension Methods

Constructors

CursorActions(GameInput)

public CursorActions(GameInput wrapper)

Parameters

wrapper GameInput

Properties

LeftClick

public InputAction LeftClick { get; }

Property Value

InputAction

LeftClickGamepad

public InputAction LeftClickGamepad { get; }

Property Value

InputAction

LeftDoubleTap

public InputAction LeftDoubleTap { get; }

Property Value

InputAction

LeftDoubleTapGamepad

public InputAction LeftDoubleTapGamepad { get; }

Property Value

InputAction

LeftStick

public InputAction LeftStick { get; }

Property Value

InputAction

MiddleClick

public InputAction MiddleClick { get; }

Property Value

InputAction

MiddleDoubleTap

public InputAction MiddleDoubleTap { get; }

Property Value

InputAction

RightClick

public InputAction RightClick { get; }

Property Value

InputAction

RightDoubleTap

public InputAction RightDoubleTap { get; }

Property Value

InputAction

enabled

public bool enabled { get; }

Property Value

bool

Methods

AddCallbacks(ICursorActions)

public void AddCallbacks(GameInput.ICursorActions instance)

Parameters

instance GameInput.ICursorActions

Disable()

public void Disable()

Enable()

public void Enable()

Get()

public InputActionMap Get()

Returns

InputActionMap

RemoveCallbacks(ICursorActions)

public void RemoveCallbacks(GameInput.ICursorActions instance)

Parameters

instance GameInput.ICursorActions

SetCallbacks(ICursorActions)

public void SetCallbacks(GameInput.ICursorActions instance)

Parameters

instance GameInput.ICursorActions

Operators

implicit operator InputActionMap(CursorActions)

public static implicit operator InputActionMap(GameInput.CursorActions set)

Parameters

set GameInput.CursorActions

Returns

InputActionMap