Table of Contents

Struct GameInput.EVAActions

Namespace
KSP.Input
Assembly
Assembly-CSharp.dll
public struct GameInput.EVAActions
Inherited Members
Extension Methods

Constructors

EVAActions(GameInput)

public EVAActions(GameInput wrapper)

Parameters

wrapper GameInput

Properties

Jump

public InputAction Jump { get; }

Property Value

InputAction

MoveFrontBack

public InputAction MoveFrontBack { get; }

Property Value

InputAction

MoveLeftRight

public InputAction MoveLeftRight { get; }

Property Value

InputAction

MoveStrafeLeftRight

public InputAction MoveStrafeLeftRight { get; }

Property Value

InputAction

MoveUpDown

public InputAction MoveUpDown { get; }

Property Value

InputAction

RotatePitch

public InputAction RotatePitch { get; }

Property Value

InputAction

RotateRoll

public InputAction RotateRoll { get; }

Property Value

InputAction

RotateYaw

public InputAction RotateYaw { get; }

Property Value

InputAction

Run

public InputAction Run { get; }

Property Value

InputAction

enabled

public bool enabled { get; }

Property Value

bool

Methods

AddCallbacks(IEVAActions)

public void AddCallbacks(GameInput.IEVAActions instance)

Parameters

instance GameInput.IEVAActions

Disable()

public void Disable()

Enable()

public void Enable()

Get()

public InputActionMap Get()

Returns

InputActionMap

RemoveCallbacks(IEVAActions)

public void RemoveCallbacks(GameInput.IEVAActions instance)

Parameters

instance GameInput.IEVAActions

SetCallbacks(IEVAActions)

public void SetCallbacks(GameInput.IEVAActions instance)

Parameters

instance GameInput.IEVAActions

Operators

implicit operator InputActionMap(EVAActions)

public static implicit operator InputActionMap(GameInput.EVAActions set)

Parameters

set GameInput.EVAActions

Returns

InputActionMap