Struct GameInput.VABActions
- Namespace
- KSP.Input
- Assembly
- Assembly-CSharp.dll
public struct GameInput.VABActions
- Inherited Members
-
- Extension Methods
-
Constructors
public VABActions(GameInput wrapper)
Parameters
wrapper GameInput
Properties
public InputAction addFavorite { get; }
Property Value
- InputAction
public InputAction blueprintModeGamepad { get; }
Property Value
- InputAction
public InputAction cameraFastModifier { get; }
Property Value
- InputAction
public InputAction cameraLook { get; }
Property Value
- InputAction
public InputAction cameraPan { get; }
Property Value
- InputAction
public InputAction cameraPanGamepad { get; }
Property Value
- InputAction
public InputAction cameraRotate { get; }
Property Value
- InputAction
public InputAction cameraZoom { get; }
Property Value
- InputAction
public InputAction cameraZoomGamepad { get; }
Property Value
- InputAction
public InputAction copy { get; }
Property Value
- InputAction
public InputAction delete { get; }
Property Value
- InputAction
public InputAction disableStackAttachment { get; }
Property Value
- InputAction
public bool enabled { get; }
Property Value
- bool
public InputAction fastScrollModifier { get; }
Property Value
- InputAction
public InputAction hotKeyModifier { get; }
Property Value
- InputAction
public InputAction launch { get; }
Property Value
- InputAction
public InputAction lockTarget { get; }
Property Value
- InputAction
public InputAction modifier { get; }
Property Value
- InputAction
public InputAction modifierGamepad { get; }
Property Value
- InputAction
public InputAction mousePrimary { get; }
Property Value
- InputAction
public InputAction mouseSecondary { get; }
Property Value
- InputAction
public InputAction mouseTertiary { get; }
Property Value
- InputAction
public InputAction nextSymmetryMode { get; }
Property Value
- InputAction
public InputAction paste { get; }
Property Value
- InputAction
public InputAction previousSymmetryMode { get; }
Property Value
- InputAction
public InputAction quitOrthoView { get; }
Property Value
- InputAction
public InputAction redo { get; }
Property Value
- InputAction
public InputAction resetCamera { get; }
Property Value
- InputAction
public InputAction resetPartRotation { get; }
Property Value
- InputAction
public InputAction rotatePartGamepad { get; }
Property Value
- InputAction
public InputAction rotatePitch { get; }
Property Value
- InputAction
public InputAction rotateRoll { get; }
Property Value
- InputAction
public InputAction rotateYaw { get; }
Property Value
- InputAction
public InputAction search { get; }
Property Value
- InputAction
public InputAction selectAllPrimaryAssembly { get; }
Property Value
- InputAction
public InputAction setSymmetryMirrorMode { get; }
Property Value
- InputAction
public InputAction testLoad { get; }
Property Value
- InputAction
public InputAction testSave { get; }
Property Value
- InputAction
public InputAction toggleAngleSnap { get; }
Property Value
- InputAction
public InputAction toggleCategoriesGamepad { get; }
Property Value
- InputAction
public InputAction toggleConsoleToolbox { get; }
Property Value
- InputAction
public InputAction toggleFilterGamepad { get; }
Property Value
- InputAction
public InputAction toggleFrameOfReference { get; }
Property Value
- InputAction
public InputAction toolMove { get; }
Property Value
- InputAction
public InputAction toolMoveUpDown { get; }
Property Value
- InputAction
public InputAction toolNumbers { get; }
Property Value
- InputAction
tooltipPageDown
public InputAction tooltipPageDown { get; }
Property Value
- InputAction
tooltipPageUp
public InputAction tooltipPageUp { get; }
Property Value
- InputAction
public InputAction undo { get; }
Property Value
- InputAction
Methods
public void AddCallbacks(GameInput.IVABActions instance)
Parameters
instance GameInput.IVABActions
public InputActionMap Get()
Returns
- InputActionMap
public void RemoveCallbacks(GameInput.IVABActions instance)
Parameters
instance GameInput.IVABActions
public void SetCallbacks(GameInput.IVABActions instance)
Parameters
instance GameInput.IVABActions
Operators
public static implicit operator InputActionMap(GameInput.VABActions set)
Parameters
set GameInput.VABActions
Returns
- InputActionMap