Class CelestialBodyComponent
  
  
  
    - Namespace
 - KSP.Sim.impl
 
  - Assembly
 - Assembly-CSharp.dll
 
   
  
  
  
    public class CelestialBodyComponent : ObjectComponent, IGuidIdentity, IRigidbodyDriver, IPositionDriver, IRotationDriver, ILinearMotionDriver, IAngularMotionDriver
   
  
    - Inheritance
 
    - 
      
      
      
CelestialBodyComponent
     
  
  
    - Implements
 
    - 
      
      
      
      
      
      
    
 
  
  
    - Inherited Members
 
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    - Extension Methods
 
    - 
  
  
  
  
  
  
 
  Constructors
  
  
  CelestialBodyComponent()
  
  
  
  
  
    public CelestialBodyComponent()
   
  
  
  CelestialBodyComponent(CelestialBodyDefinition, IUniverseModel)
  
  
  
  
  
    public CelestialBodyComponent(CelestialBodyDefinition definition, IUniverseModel universeModel)
   
  Parameters
  
    definition CelestialBodyDefinition 
    
    universeModel IUniverseModel 
    
  
  Fields
  
  AngularVelocityYup
  
  
  
  
  
    public Vector3d AngularVelocityYup
   
  Field Value
  
    - Vector3d
 
    
  
  
  BodyFrame
  
  
  
  
  
    public CelestialFrame BodyFrame
   
  Field Value
  
    - CelestialFrame
 
    
  
  
  RotationOffset
  
  
  
  
  
    public double RotationOffset
   
  Field Value
  
    - double
 
    
  
  
  angularV
  
  
  
  
  
  Field Value
  
    - double
 
    
  
  
  ringGroupData
  
  
  
  
  
    public List<CelestialBodyRingData> ringGroupData
   
  Field Value
  
    - List<CelestialBodyRingData>
 
    
  
  
  rotationAngle
  
  
  
  
  
    public double rotationAngle
   
  Field Value
  
    - double
 
    
  
  
  solarDayLength
  
  
  
  
  
    public double solarDayLength
   
  Field Value
  
    - double
 
    
  
  
  zUpAngularVelocity
  
  
  
  
  
    public Vector3d zUpAngularVelocity
   
  Field Value
  
    - Vector3d
 
    
  
  Properties
  
  
  API
  
  
  
  
  
    [TypeConverterIgnore]
public CelestialDataProvider API { get; }
   
  Property Value
  
    - CelestialDataProvider
 
    
  
  
  
  AngularVelocity
  
  
  
  
  
    [TypeConverterIgnore]
public AngularVelocity AngularVelocity { get; }
   
  Property Value
  
    - AngularVelocity
 
    
  
  
  
  BodyAltitudeFluxCurve
  
  
  
  
  
    public FloatCurve BodyAltitudeFluxCurve { get; }
   
  Property Value
  
    - FloatCurve
 
    
  
  
  
  BodyAltitudeRelativeHumidityCurve
  
  
  
  
  
    public FloatCurve BodyAltitudeRelativeHumidityCurve { get; }
   
  Property Value
  
    - FloatCurve
 
    
  
  
  
  BodyAltitudeSurfaceFluxCurve
  
  
  
  
  
    public FloatCurve BodyAltitudeSurfaceFluxCurve { get; }
   
  Property Value
  
    - FloatCurve
 
    
  
  
  
  BodyAltitudeTemperatureCurve
  
  
  
  
  
    public FloatCurve BodyAltitudeTemperatureCurve { get; }
   
  Property Value
  
    - FloatCurve
 
    
  
  
  
  BodySurfaceFluxMapPath
  
  
  
  
  
    public string BodySurfaceFluxMapPath { get; }
   
  Property Value
  
    - string
 
    
  
  
  
  BodySurfaceFluxScale
  
  
  
  
  
    public double BodySurfaceFluxScale { get; }
   
  Property Value
  
    - double
 
    
  
  
  
  CanAcceptRotationUpdate
  
  
  
  
  
    [TypeConverterIgnore]
public bool CanAcceptRotationUpdate { get; }
   
  Property Value
  
    - bool
 
    
  
  
  
  DefinitionType
  
  
  
  
  
    [TypeConverterIgnore]
public override Type DefinitionType { get; }
   
  Property Value
  
    - Type
 
    
  
  
  
  Guid
  
  
  
  
  
    [TypeConverterIgnore]
public string Guid { get; }
   
  Property Value
  
    - string
 
    
  
  
  
  HasLocalSpace
  
  
  
  
  
    public bool HasLocalSpace { get; }
   
  Property Value
  
    - bool
 
    
  
  
  
  IsStar
  
  
  
  
  
    public bool IsStar { get; }
   
  Property Value
  
    - bool
 
    
  
  
  
  Mass
  
  
  
  
  
    [TypeConverterIgnore]
public double Mass { get; }
   
  Property Value
  
    - double
 
    
  
  
  
  MaxTerrainHeight
  
  
  
  
  
    public double MaxTerrainHeight { get; }
   
  Property Value
  
    - double
 
    
  
  
  
  MinTerrainHeight
  
  
  
  
  
    public double MinTerrainHeight { get; }
   
  Property Value
  
    - double
 
    
  
  
  
  Orbit
  
  
  
  
  
    [TypeConverterIgnore]
public PatchedConicsOrbit Orbit { get; }
   
  Property Value
  
    - PatchedConicsOrbit
 
    
  
  
  
  Orbiter
  
  
  
  
  
    [TypeConverterIgnore]
public OrbiterComponent Orbiter { get; }
   
  Property Value
  
    - OrbiterComponent
 
    
  
  
  
  Position
  
  
  
  
  
    [TypeConverterIgnore]
public Position Position { get; }
   
  Property Value
  
    - Position
 
    
  
  
  
  Rotation
  
  
  
  
  
    [TypeConverterIgnore]
public Rotation Rotation { get; }
   
  Property Value
  
    - Rotation
 
    
  
  
  
  SphereOfInfluenceCalculationType
  
  
  
  
  
    public int SphereOfInfluenceCalculationType { get; }
   
  Property Value
  
    - int
 
    
  
  
  
  StarLuminosity
  
  
  
  
  
    public double StarLuminosity { get; }
   
  Property Value
  
    - double
 
    
  
  
  
  State
  
  
  
  
  
    [TypeConverterIgnore]
public CelestialBodyState State { get; set; }
   
  Property Value
  
    - CelestialBodyState
 
    
  
  
  
  StateType
  
  
  
  
  
    [TypeConverterIgnore]
public override Type StateType { get; }
   
  Property Value
  
    - Type
 
    
  
  
  
  SurfaceProvider
  
  
  
  
  
    [TypeConverterIgnore]
public ISurfaceProvider SurfaceProvider { get; set; }
   
  Property Value
  
    - ISurfaceProvider
 
    
  
  
  
  TerrainHeightScale
  
  
  
  
  
    public double TerrainHeightScale { get; }
   
  Property Value
  
    - double
 
    
  
  
  
  TimeWarpAltitudeOffset
  
  
  
  
  
    public double TimeWarpAltitudeOffset { get; }
   
  Property Value
  
    - double
 
    
  
  
  
  Type
  
  
  
  
  
    [TypeConverterIgnore]
public override Type Type { get; }
   
  Property Value
  
    - Type
 
    
  
  
  
  Velocity
  
  
  
  
  
    [TypeConverterIgnore]
public Velocity Velocity { get; }
   
  Property Value
  
    - Velocity
 
    
  
  
  
  ViewObjectComponentType
  
  
  
  
  
    [TypeConverterIgnore]
public override Type ViewObjectComponentType { get; }
   
  Property Value
  
    - Type
 
    
  
  
  
  albedo
  
  
  
  
  
    public double albedo { get; }
   
  Property Value
  
    - double
 
    
  
  
  
  assetKeyScaled
  
  
  
  
  
    public string assetKeyScaled { get; }
   
  Property Value
  
    - string
 
    
  
  
  
  assetKeySimulation
  
  
  
  
  
    public string assetKeySimulation { get; }
   
  Property Value
  
    - string
 
    
  
  
  
  atmosphereAdiabaticIndex
  
  
  
  
  
    public double atmosphereAdiabaticIndex { get; }
   
  Property Value
  
    - double
 
    
  
  
  
  atmosphereContainsOxygen
  
  
  
  
  
    public bool atmosphereContainsOxygen { get; }
   
  Property Value
  
    - bool
 
    
  
  
  
  atmosphereDensityASL
  
  
  
  
  
    [TypeConverterIgnore]
public double atmosphereDensityASL { get; }
   
  Property Value
  
    - double
 
    
  
  
  
  atmosphereDepth
  
  
  
  
  
    public double atmosphereDepth { get; }
   
  Property Value
  
    - double
 
    
  
  
  
  atmosphereGasMassLapseRate
  
  
  
  
  
    public double atmosphereGasMassLapseRate { get; }
   
  Property Value
  
    - double
 
    
  
  
  
  atmosphereMolarMass
  
  
  
  
  
    public double atmosphereMolarMass { get; }
   
  Property Value
  
    - double
 
    
  
  
  
  atmospherePressureCurve
  
  
  
  
  
    public FloatCurve atmospherePressureCurve { get; }
   
  Property Value
  
    - FloatCurve
 
    
  
  
  
  atmospherePressureSeaLevel
  
  
  
  
  
    public double atmospherePressureSeaLevel { get; }
   
  Property Value
  
    - double
 
    
  
  
  
  atmosphereTemperatureLapseRate
  
  
  
  
  
    public double atmosphereTemperatureLapseRate { get; }
   
  Property Value
  
    - double
 
    
  
  
  
  atmosphereTemperatureSeaLevel
  
  
  
  
  
    public double atmosphereTemperatureSeaLevel { get; }
   
  Property Value
  
    - double
 
    
  
  
  
  axialTilt
  
  
  
  
  
    public QuaternionD axialTilt { get; }
   
  Property Value
  
    - QuaternionD
 
    
  
  
  
  bodyDescription
  
  
  
  
  
    public string bodyDescription { get; }
   
  Property Value
  
    - string
 
    
  
  
  
  bodyDisplayName
  
  
  
  
  
    public string bodyDisplayName { get; }
   
  Property Value
  
    - string
 
    
  
  
  
  bodyMotionFrame
  
  
  
  
  
    [TypeConverterIgnore]
public IMotionFrame bodyMotionFrame { get; }
   
  Property Value
  
    - IMotionFrame
 
    
  
  
  
  bodyName
  
  
  
  
  
    public string bodyName { get; }
   
  Property Value
  
    - string
 
    
  
  
  
  celestialMotionFrame
  
  
  
  
  
    [TypeConverterIgnore]
public IMotionFrame celestialMotionFrame { get; }
   
  Property Value
  
    - IMotionFrame
 
    
  
  
  
  clampInverseRotThreshold
  
  
  
  
  
    public bool clampInverseRotThreshold { get; }
   
  Property Value
  
    - bool
 
    
  
  
  
  convectionMultiplier
  
  
  
  
  
    public double convectionMultiplier { get; }
   
  Property Value
  
    - double
 
    
  
  
  
  coordinateSystem
  
  
  
  
  
    [TypeConverterIgnore]
public ICoordinateSystem coordinateSystem { get; }
   
  Property Value
  
    - ICoordinateSystem
 
    
  
  
  
  coreTemperatureOffset
  
  
  
  
  
    public double coreTemperatureOffset { get; }
   
  Property Value
  
    - double
 
    
  
  
  
  density
  
  
  
  
  
    [TypeConverterIgnore]
public double density { get; }
   
  Property Value
  
    - double
 
    
  
  
  
  directRotAngle
  
  
  
  
  
    [TypeConverterIgnore]
public double directRotAngle { get; }
   
  Property Value
  
    - double
 
    
  
  
  
  emissivity
  
  
  
  
  
    public double emissivity { get; }
   
  Property Value
  
    - double
 
    
  
  
  
  gMagnitudeAtCenter
  
  
  
  
  
    [TypeConverterIgnore]
public double gMagnitudeAtCenter { get; }
   
  Property Value
  
    - double
 
    
  
  
  
  gravParameter
  
  
  
  
  
    [TypeConverterIgnore]
public double gravParameter { get; }
   
  Property Value
  
    - double
 
    
  
  
  
  gravityASL
  
  
  
  
  
    public double gravityASL { get; }
   
  Property Value
  
    - double
 
    
  
  
  
  hasAtmosphere
  
  
  
  
  
    public bool hasAtmosphere { get; }
   
  Property Value
  
    - bool
 
    
  
  
  
  hasInverseRotation
  
  
  
  
  
    [TypeConverterIgnore]
public bool hasInverseRotation { get; }
   
  Property Value
  
    - bool
 
    
  
  
  
  hasOcean
  
  
  
  
  
    public bool hasOcean { get; }
   
  Property Value
  
    - bool
 
    
  
  
  
  hasSolarRotationPeriod
  
  
  
  
  
    public bool hasSolarRotationPeriod { get; }
   
  Property Value
  
    - bool
 
    
  
  
  
  hasSolidSurface
  
  
  
  
  
    public bool hasSolidSurface { get; }
   
  Property Value
  
    - bool
 
    
  
  
  
  hillSphere
  
  
  
  
  
    [TypeConverterIgnore]
public double hillSphere { get; }
   
  Property Value
  
    - double
 
    
  
  
  
  initialRotation
  
  
  
  
  
    public double initialRotation { get; }
   
  Property Value
  
    - double
 
    
  
  
  
  inverseRotThresholdAltitude
  
  
  
  
  
    public float inverseRotThresholdAltitude { get; }
   
  Property Value
  
    - float
 
    
  
  
  
  isAtmospherePressureCurveNormalized
  
  
  
  
  
    public bool isAtmospherePressureCurveNormalized { get; }
   
  Property Value
  
    - bool
 
    
  
  
  
  isAtmosphereTemperatureCurveNormalized
  
  
  
  
  
    public bool isAtmosphereTemperatureCurveNormalized { get; }
   
  Property Value
  
    - bool
 
    
  
  
  
  isHomeWorld
  
  
  
  
  
    public bool isHomeWorld { get; }
   
  Property Value
  
    - bool
 
    
  
  
  
  isTidallyLocked
  
  
  
  
  
    public bool isTidallyLocked { get; }
   
  Property Value
  
    - bool
 
    
  
  
  
  localPosition
  
  
  
  
  
    [TypeConverterIgnore]
public Vector3d localPosition { get; }
   
  Property Value
  
    - Vector3d
 
    
  
  
  
  localRotation
  
  
  
  
  
    [TypeConverterIgnore]
public QuaternionD localRotation { get; }
   
  Property Value
  
    - QuaternionD
 
    
  
  
  
  maxAxialDot
  
  
  
  
  
    [TypeConverterIgnore]
public double maxAxialDot { get; }
   
  Property Value
  
    - double
 
    
  
  
  
  minOrbitalDistance
  
  
  
  
  
    public double minOrbitalDistance { get; }
   
  Property Value
  
    - double
 
    
  
  
  
  navballSwitchAltitudeHigh
  
  
  
  
  
    public double navballSwitchAltitudeHigh { get; }
   
  Property Value
  
    - double
 
    
  
  
  
  navballSwitchAltitudeLow
  
  
  
  
  
    public double navballSwitchAltitudeLow { get; }
   
  Property Value
  
    - double
 
    
  
  
  
  oceanAFGAltMult
  
  
  
  
  
    public float oceanAFGAltMult { get; }
   
  Property Value
  
    - float
 
    
  
  
  
  oceanAFGBase
  
  
  
  
  
    public float oceanAFGBase { get; }
   
  Property Value
  
    - float
 
    
  
  
  
  oceanAFGLerp
  
  
  
  
  
    public bool oceanAFGLerp { get; }
   
  Property Value
  
    - bool
 
    
  
  
  
  oceanAFGMin
  
  
  
  
  
    public float oceanAFGMin { get; }
   
  Property Value
  
    - float
 
    
  
  
  
  oceanAlbedoDistanceScalar
  
  
  
  
  
    public float oceanAlbedoDistanceScalar { get; }
   
  Property Value
  
    - float
 
    
  
  
  
  oceanAlphaDistanceScalar
  
  
  
  
  
    public float oceanAlphaDistanceScalar { get; }
   
  Property Value
  
    - float
 
    
  
  
  
  oceanAltitude
  
  
  
  
  
    public double oceanAltitude { get; }
   
  Property Value
  
    - double
 
    
  
  
  
  oceanDensity
  
  
  
  
  
    public double oceanDensity { get; }
   
  Property Value
  
    - double
 
    
  
  
  
  oceanFogColorEnd
  
  
  
  
  
    public Color oceanFogColorEnd { get; }
   
  Property Value
  
    - Color
 
    
  
  
  
  oceanFogColorStart
  
  
  
  
  
    public Color oceanFogColorStart { get; }
   
  Property Value
  
    - Color
 
    
  
  
  
  oceanFogDawnFactor
  
  
  
  
  
    public float oceanFogDawnFactor { get; }
   
  Property Value
  
    - float
 
    
  
  
  
  oceanFogDensityAltScalar
  
  
  
  
  
    public float oceanFogDensityAltScalar { get; }
   
  Property Value
  
    - float
 
    
  
  
  
  oceanFogDensityEnd
  
  
  
  
  
    public float oceanFogDensityEnd { get; }
   
  Property Value
  
    - float
 
    
  
  
  
  oceanFogDensityExponent
  
  
  
  
  
    public float oceanFogDensityExponent { get; }
   
  Property Value
  
    - float
 
    
  
  
  
  oceanFogDensityPQSMult
  
  
  
  
  
    public float oceanFogDensityPQSMult { get; }
   
  Property Value
  
    - float
 
    
  
  
  
  oceanFogDensityStart
  
  
  
  
  
    public float oceanFogDensityStart { get; }
   
  Property Value
  
    - float
 
    
  
  
  
  oceanFogPQSDepth
  
  
  
  
  
    public double oceanFogPQSDepth { get; }
   
  Property Value
  
    - double
 
    
  
  
  
  oceanFogPQSDepthRecip
  
  
  
  
  
    public float oceanFogPQSDepthRecip { get; }
   
  Property Value
  
    - float
 
    
  
  
  
  oceanMaxAlbedoFog
  
  
  
  
  
    public float oceanMaxAlbedoFog { get; }
   
  Property Value
  
    - float
 
    
  
  
  
  oceanMaxAlphaFog
  
  
  
  
  
    public float oceanMaxAlphaFog { get; }
   
  Property Value
  
    - float
 
    
  
  
  
  oceanMinAlphaFogDistance
  
  
  
  
  
    public float oceanMinAlphaFogDistance { get; }
   
  Property Value
  
    - float
 
    
  
  
  
  oceanSkyColorMult
  
  
  
  
  
    public float oceanSkyColorMult { get; }
   
  Property Value
  
    - float
 
    
  
  
  
  oceanSkyColorOpacityAltMult
  
  
  
  
  
    public float oceanSkyColorOpacityAltMult { get; }
   
  Property Value
  
    - float
 
    
  
  
  
  oceanSkyColorOpacityBase
  
  
  
  
  
    public float oceanSkyColorOpacityBase { get; }
   
  Property Value
  
    - float
 
    
  
  
  
  oceanSunAltMult
  
  
  
  
  
    public float oceanSunAltMult { get; }
   
  Property Value
  
    - float
 
    
  
  
  
  oceanSunBase
  
  
  
  
  
    public float oceanSunBase { get; }
   
  Property Value
  
    - float
 
    
  
  
  
  oceanSunMin
  
  
  
  
  
    public float oceanSunMin { get; }
   
  Property Value
  
    - float
 
    
  
  
  
  oceanUseFog
  
  
  
  
  
    public bool oceanUseFog { get; }
   
  Property Value
  
    - bool
 
    
  
  
  
  orbitingBodies
  
  
  
  
  
    [TypeConverterIgnore]
public List<CelestialBodyComponent> orbitingBodies { get; }
   
  Property Value
  
    - List<CelestialBodyComponent>
 
    
  
  
  
  radius
  
  
  
  
  
    public double radius { get; }
   
  Property Value
  
    - double
 
    
  
  
  
  radiusAtmosphereFactor
  
  
  
  
  
    [TypeConverterIgnore]
public double radiusAtmosphereFactor { get; }
   
  Property Value
  
    - double
 
    
  
  
  
  referenceBody
  
  
  
  
  
    [TypeConverterIgnore]
public CelestialBodyComponent referenceBody { get; }
   
  Property Value
  
    - CelestialBodyComponent
 
    
  
  
  
  relativeAngularVelocity
  
  
  
  
  
    [TypeConverterIgnore]
public Vector relativeAngularVelocity { get; set; }
   
  Property Value
  
    - Vector
 
    
  
  
  
  relativeToMotion
  
  
  
  
  
    [TypeConverterIgnore]
public IMotion relativeToMotion { get; }
   
  Property Value
  
    - IMotion
 
    
  
  
  
  relativeVelocity
  
  
  
  
  
    [TypeConverterIgnore]
public Vector relativeVelocity { get; }
   
  Property Value
  
    - Vector
 
    
  
  
  
  rotPeriodRecip
  
  
  
  
  
    [TypeConverterIgnore]
public double rotPeriodRecip { get; }
   
  Property Value
  
    - double
 
    
  
  
  
  rotates
  
  
  
  
  
    public bool rotates { get; }
   
  Property Value
  
    - bool
 
    
  
  
  
  rotationPeriod
  
  
  
  
  
    public double rotationPeriod { get; }
   
  Property Value
  
    - double
 
    
  
  
  
  scaledElipRadMult
  
  
  
  
  
    public Vector3d scaledElipRadMult { get; }
   
  Property Value
  
    - Vector3d
 
    
  
  
  
  scaledRadiusHorizMultiplier
  
  
  
  
  
    public double scaledRadiusHorizMultiplier { get; }
   
  Property Value
  
    - double
 
    
  
  
  
  shockTemperatureMultiplier
  
  
  
  
  
    public double shockTemperatureMultiplier { get; }
   
  Property Value
  
    - double
 
    
  
  
  
  sphereOfInfluence
  
  
  
  
  
    [TypeConverterIgnore]
public double sphereOfInfluence { get; }
   
  Property Value
  
    - double
 
    
  
  
  
  sunlightPrefab
  
  
  
  
  
    public string sunlightPrefab { get; }
   
  Property Value
  
    - string
 
    
  
  
  
  surfaceArea
  
  
  
  
  
    [TypeConverterIgnore]
public double surfaceArea { get; }
   
  Property Value
  
    - double
 
    
  
  
  
  universeModel
  
  
  
  
  
    [TypeConverterIgnore]
public IUniverseModel universeModel { get; }
   
  Property Value
  
    - IUniverseModel
 
    
  
  
  
  useAtmosphereHumidityCurve
  
  
  
  
  
    public bool useAtmosphereHumidityCurve { get; }
   
  Property Value
  
    - bool
 
    
  
  
  
  useAtmospherePressureCurve
  
  
  
  
  
    public bool useAtmospherePressureCurve { get; }
   
  Property Value
  
    - bool
 
    
  
  
  
  useAtmosphereTemperatureCurve
  
  
  
  
  
    public bool useAtmosphereTemperatureCurve { get; }
   
  Property Value
  
    - bool
 
    
  
  Methods
  
  
  AddChild(CelestialBodyComponent)
  
  
  
  
  
    public void AddChild(CelestialBodyComponent childBody)
   
  Parameters
  
    childBody CelestialBodyComponent 
    
  
  
  
  CalculateGeosyncAltitudeFromRadius()
  
  
  
  
  
    public double CalculateGeosyncAltitudeFromRadius()
   
  Returns
  
    - double
 
    
  
  
  
  CalculateGeosyncDistFromCenter()
  
  
  
  
  
    public double CalculateGeosyncDistFromCenter()
   
  Returns
  
    - double
 
    
  
  
  
  CelestialBodyOrderedUpdate(double)
  
  
  
  
  
    public void CelestialBodyOrderedUpdate(double universalTime)
   
  Parameters
  
    universalTime double 
    
  
  
  
  GetAltitudeFromRadius(Position)
  
  
  
  
  
    public double GetAltitudeFromRadius(Position position)
   
  Parameters
  
    position Position 
    
  
  Returns
  
    - double
 
    
  
  
  
  GetAltitudeFromRadius(Vector3d, ICoordinateSystem)
  
  
  
  
  
    public double GetAltitudeFromRadius(Vector3d position, ICoordinateSystem positionCoordinateSystem)
   
  Parameters
  
    position Vector3d 
    
    positionCoordinateSystem ICoordinateSystem 
    
  
  Returns
  
    - double
 
    
  
  
  
  GetAltitudeFromTerrain(Position, out double, out double)
  
  
  
  
  
    public void GetAltitudeFromTerrain(Position position, out double terrainAltitude, out double sceneryOffset)
   
  Parameters
  
    position Position 
    
    terrainAltitude double 
    
    sceneryOffset double 
    
  
  
  
  GetBiomeDataAtPosition(Position)
  
  
  
  
  
    public PQSData.BiomeSurfaceData GetBiomeDataAtPosition(Position position)
   
  Parameters
  
    position Position 
    
  
  Returns
  
    - PQSData.BiomeSurfaceData
 
    
  
  
  
  GetBiomeDataAtPosition(Vector3)
  
  
  
  
  
    public PQSData.BiomeSurfaceData GetBiomeDataAtPosition(Vector3 position)
   
  Parameters
  
    position Vector3 
    
  
  Returns
  
    - PQSData.BiomeSurfaceData
 
    
  
  
  
  GetBiomeTypeAtPosition(Position)
  
  
  
  
  
    public PQSData.KSP2BiomeType GetBiomeTypeAtPosition(Position position)
   
  Parameters
  
    position Position 
    
  
  Returns
  
    - PQSData.KSP2BiomeType
 
    
  
  
  
  GetBiomeTypeAtPosition(Vector3)
  
  
  
  
  
    public PQSData.KSP2BiomeType GetBiomeTypeAtPosition(Vector3 position)
   
  Parameters
  
    position Vector3 
    
  
  Returns
  
    - PQSData.KSP2BiomeType
 
    
  
  
  
  GetDefinition()
  
  
  
  
  
    public override object GetDefinition()
   
  Returns
  
    - object
 
    
  
  
  
  GetDensity(double, double)
  
  
  
  
  
    public double GetDensity(double pressure, double temperature)
   
  Parameters
  
    pressure double 
    
    temperature double 
    
  
  Returns
  
    - double
 
    
  
  
  
  GetDensityRecip()
  
  
  
  
  
    public double GetDensityRecip()
   
  Returns
  
    - double
 
    
  
  
  
  GetDynamicPressurekPa(double, double, ITransformFrame, ITransformModel)
  
  
  
  
  
    public double GetDynamicPressurekPa(double pressure, double temperature, ITransformFrame bodyReferenceFrame, ITransformModel targetTransform)
   
  Parameters
  
    pressure double 
    
    temperature double 
    
    bodyReferenceFrame ITransformFrame 
    
    targetTransform ITransformModel 
    
  
  Returns
  
    - double
 
    
  
  
  
  GetFrameVelAtUTZup(double)
  
  
  
  
  
    public Vector3d GetFrameVelAtUTZup(double UT)
   
  Parameters
  
    UT double 
    
  
  Returns
  
    - Vector3d
 
    
  
  
  
  GetFrameVelZup()
  
  
  
  
  
    public Vector3d GetFrameVelZup()
   
  Returns
  
    - Vector3d
 
    
  
  
  
  GetLatLonAltFromRadius(ICoordinateSystem, Vector3d, out double, out double, out double)
  
  
  
  
  
    public void GetLatLonAltFromRadius(ICoordinateSystem coordinateSystem, Vector3d localPosition, out double lat, out double lon, out double altFromRadius)
   
  Parameters
  
    coordinateSystem ICoordinateSystem 
    
    localPosition Vector3d 
    
    lat double 
    
    lon double 
    
    altFromRadius double 
    
  
  
  
  GetLatLonAltFromRadius(Position, out double, out double, out double)
  
  
  
  
  
    public void GetLatLonAltFromRadius(Position pos, out double lat, out double lon, out double altFromRadius)
   
  Parameters
  
    pos Position 
    
    lat double 
    
    lon double 
    
    altFromRadius double 
    
  
  
  
  GetPressure(double)
  
  
  
  
  
    public double GetPressure(double altitudeFromSeaLevel)
   
  Parameters
  
    altitudeFromSeaLevel double 
    
  
  Returns
  
    - double
 
    
  
  
  
  GetRelSurfaceDirection(Vector3d)
  
  
  
  
  
    public Vector3d GetRelSurfaceDirection(Vector3d worldDirection)
   
  Parameters
  
    worldDirection Vector3d 
    
  
  Returns
  
    - Vector3d
 
    
  
  
  
  GetRelSurfaceNVector(double, double)
  
  
  
  
  
    public Vector3d GetRelSurfaceNVector(double lat, double lon)
   
  Parameters
  
    lat double 
    
    lon double 
    
  
  Returns
  
    - Vector3d
 
    
  
  
  
  GetRelSurfacePosition(ICoordinateSystem, Vector3d)
  
  
  
  
  
    public Vector3d GetRelSurfacePosition(ICoordinateSystem coordinateSystem, Vector3d localPosition)
   
  Parameters
  
    coordinateSystem ICoordinateSystem 
    
    localPosition Vector3d 
    
  
  Returns
  
    - Vector3d
 
    
  
  
  
  GetRelSurfacePosition(double, double, double)
  
  
  
  
  
    public Vector3d GetRelSurfacePosition(double lat, double lon, double altFromRadius)
   
  Parameters
  
    lat double 
    
    lon double 
    
    altFromRadius double 
    
  
  Returns
  
    - Vector3d
 
    
  
  
  
  GetRelSurfacePosition(double, double, double, out Vector3d)
  
  
  
  
  
    public Vector3d GetRelSurfacePosition(double lat, double lon, double radiusAlt, out Vector3d normal)
   
  Parameters
  
    lat double 
    
    lon double 
    
    radiusAlt double 
    
    normal Vector3d 
    
  
  Returns
  
    - Vector3d
 
    
  
  
  
  GetRelativeHumidityPercentage(double)
  
  
  
  
  
    public double GetRelativeHumidityPercentage(double altitude)
   
  Parameters
  
    altitude double 
    
  
  Returns
  
    - double
 
    
  
  
  
  GetRelevantStar()
  
  
  
  
  
    public CelestialBodyComponent GetRelevantStar()
   
  Returns
  
    - CelestialBodyComponent
 
    
  
  
  
  GetSolarAtmosphericEffects(double, double, out double, out double)
  
  
  
  
  
    public void GetSolarAtmosphericEffects(double sunDot, double density, out double solarAirMass, out double solarFluxMultiplier)
   
  Parameters
  
    sunDot double 
    
    density double 
    
    solarAirMass double 
    
    solarFluxMultiplier double 
    
  
  
  
  GetSolarPowerFactor(double)
  
  
  
  
  
    public double GetSolarPowerFactor(double density)
   
  Parameters
  
    density double 
    
  
  Returns
  
    - double
 
    
  
  
  
  GetState()
  
  
  
  
  
    public override object GetState()
   
  Returns
  
    - object
 
    
  
  
  
  GetSurfaceNVector(double, double)
  
  
  
  
  
    public Vector3d GetSurfaceNVector(double lat, double lon)
   
  Parameters
  
    lat double 
    
    lon double 
    
  
  Returns
  
    - Vector3d
 
    
  
  
  
  GetTemperature(double)
  
  
  
  
  
    public double GetTemperature(double altitude)
   
  Parameters
  
    altitude double 
    
  
  Returns
  
    - double
 
    
  
  
  
  GetTruePositionAtT(double)
  
  
  
  
  
    public Position GetTruePositionAtT(double T)
   
  Parameters
  
    T double 
    
  
  Returns
  
    - Position
 
    
  
  
  
  GetTruePositionAtT(double, ICoordinateSystem)
  
  
  
  
  
    public Vector3d GetTruePositionAtT(double T, ICoordinateSystem coordinateSystem)
   
  Parameters
  
    T double 
    
    coordinateSystem ICoordinateSystem 
    
  
  Returns
  
    - Vector3d
 
    
  
  
  
  GetTruePositionAtUT(double)
  
  
  
  
  
    public Position GetTruePositionAtUT(double UT)
   
  Parameters
  
    UT double 
    
  
  Returns
  
    - Position
 
    
  
  
  
  GetTruePositionAtUT(double, ICoordinateSystem)
  
  
  
  
  
    public Vector3d GetTruePositionAtUT(double UT, ICoordinateSystem coordinateSystem)
   
  Parameters
  
    UT double 
    
    coordinateSystem ICoordinateSystem 
    
  
  Returns
  
    - Vector3d
 
    
  
  
  
  GetWorldSurfacePosition(double, double, double, ICoordinateSystem)
  
  
  
  
  
    public Vector3d GetWorldSurfacePosition(double lat, double lon, double altFromRadius, ICoordinateSystem coordinateSystem)
   
  Parameters
  
    lat double 
    
    lon double 
    
    altFromRadius double 
    
    coordinateSystem ICoordinateSystem 
    
  
  Returns
  
    - Vector3d
 
    
  
  
  
  HasChild(CelestialBodyComponent)
  
  
  
  
  
    public bool HasChild(CelestialBodyComponent body)
   
  Parameters
  
    body CelestialBodyComponent 
    
  
  Returns
  
    - bool
 
    
  
  
  
  HasParent(CelestialBodyComponent)
  
  
  
  
  
    public bool HasParent(CelestialBodyComponent body)
   
  Parameters
  
    body CelestialBodyComponent 
    
  
  Returns
  
    - bool
 
    
  
  
  
  OnAdded(SimulationObjectModel, double)
  
  
  
  
  
    public override void OnAdded(SimulationObjectModel simulationObject, double universalTime)
   
  Parameters
  
    simulationObject SimulationObjectModel 
    
    universalTime double 
    
  
  
  
  OnFixedUpdate(double, double)
  
  
  
  
  
    public override void OnFixedUpdate(double universalTime, double universalTimeDelta)
   
  Parameters
  
    universalTime double 
    
    universalTimeDelta double 
    
  
  
  
  OnRemoved(SimulationObjectModel, double)
  
  
  
  
  
    public override void OnRemoved(SimulationObjectModel simulationObject, double universalTime)
   
  Parameters
  
    simulationObject SimulationObjectModel 
    
    universalTime double 
    
  
  
  
  OnStart(double)
  
  
  
  
  
    public override void OnStart(double universalTime)
   
  Parameters
  
    universalTime double 
    
  
  
  
  RevealAltitude()
  
  
  
  
  
    public double RevealAltitude()
   
  Returns
  
    - double
 
    
  
  
  
  RevealMass()
  
  
  
  
  
    public float RevealMass()
   
  Returns
  
    - float
 
    
  
  
  
  RevealSpeed()
  
  
  
  
  
    public double RevealSpeed()
   
  Returns
  
    - double
 
    
  
  
  
  SetDefinition(object)
  
  
  
  
  
    public override void SetDefinition(object definitionData)
   
  Parameters
  
    definitionData object 
    
  
  
  
  SetState(object, ISimulationModelMap)
  
  
  
  
  
    public override object SetState(object state, ISimulationModelMap simulationModelMap)
   
  Parameters
  
    state object 
    
    simulationModelMap ISimulationModelMap 
    
  
  Returns
  
    - object
 
    
  
  
  
  SetTerrainPhysicsAtCachedPosition(KSP2BiomeType)
  
  
  
  
  
    public void SetTerrainPhysicsAtCachedPosition(PQSData.KSP2BiomeType biomeType)
   
  Parameters
  
    biomeType PQSData.KSP2BiomeType 
    
  
  
  
  SetupConstants()
  
  
  
  
  
    public void SetupConstants()
   
  
  
  TryGetSurfaceObjectPosition(string, out Position, out Rotation)
  
  
  
  
  
    public bool TryGetSurfaceObjectPosition(string surfaceObjectName, out Position position, out Rotation rotation)
   
  Parameters
  
    surfaceObjectName string 
    
    position Position 
    
    rotation Rotation 
    
  
  Returns
  
    - bool
 
    
  
  
  
  UpdateAngularVelocity(AngularVelocity)
  
  
  
  
  
    public void UpdateAngularVelocity(AngularVelocity newAngularVelocity)
   
  Parameters
  
    newAngularVelocity AngularVelocity 
    
  
  
  
  UpdatePosition(Position)
  
  
  
  
  
    public void UpdatePosition(Position newPosition)
   
  Parameters
  
    newPosition Position 
    
  
  
  
  UpdateRotation(Rotation)
  
  
  
  
  
    public void UpdateRotation(Rotation newRotation)
   
  Parameters
  
    newRotation Rotation 
    
  
  
  
  UpdateVelocity(Velocity)
  
  
  
  
  
    public void UpdateVelocity(Velocity newVelocity)
   
  Parameters
  
    newVelocity Velocity 
    
  
  
  
  ValidateState(object, ISimulationModelMap)
  
  
  
  
  
    public override bool ValidateState(object stateData, ISimulationModelMap simulationModelMap)
   
  Parameters
  
    stateData object 
    
    simulationModelMap ISimulationModelMap 
    
  
  Returns
  
    - bool
 
    
  
  Events
  
  AngularVelocityUpdated
  
  
  
  
  
    public event Action<AngularVelocity> AngularVelocityUpdated
   
  Event Type
  
    - Action<AngularVelocity>
 
    
  
  
  PositionUpdated
  
  
  
  
  
    public event Action<Position> PositionUpdated
   
  Event Type
  
    - Action<Position>
 
    
  
  
  RotationUpdated
  
  
  
  
  
    public event Action<Rotation> RotationUpdated
   
  Event Type
  
    - Action<Rotation>
 
    
  
  
  VelocityUpdated
  
  
  
  
  
    public event Action<Velocity> VelocityUpdated
   
  Event Type
  
    - Action<Velocity>