Class PartComponent
- Namespace
- KSP.Sim.impl
- Assembly
- Assembly-CSharp.dll
public class PartComponent : ObjectComponent, IGuidIdentity, IFlowNode, IDeltaVPart, IEquatable<IDeltaVPart>
- Inheritance
-
PartComponent
- Implements
-
- Inherited Members
-
- Extension Methods
-
Constructors
PartComponent()
PartComponent(PartDefinition, UniverseModel)
public PartComponent(PartDefinition partDefinition, UniverseModel universeModel)
Parameters
partDefinition PartDefinition
universeModel UniverseModel
Fields
AssemblySizeTypeDiameters
public List<float> AssemblySizeTypeDiameters
Field Value
- List<float>
Modules
public DictionaryValueList<Type, PartComponentModule> Modules
Field Value
- DictionaryValueList<Type, PartComponentModule>
ThermalData
public ThermalData ThermalData
Field Value
- ThermalData
Properties
ActivationStage
public int ActivationStage { get; set; }
Property Value
- int
AllowKinematicPhysicsIfIntersectTerrain
public bool AllowKinematicPhysicsIfIntersectTerrain { get; }
Property Value
- bool
AtmDensity
public double AtmDensity { get; }
Property Value
- double
AtmDensityASL
public double AtmDensityASL { get; }
Property Value
- double
AtmosphericTemperature
public double AtmosphericTemperature { get; }
Property Value
- double
AtmosphericTemperatureASL
public double AtmosphericTemperatureASL { get; }
Property Value
- double
BreakingForce
public double BreakingForce { get; set; }
Property Value
- double
BreakingTorque
public double BreakingTorque { get; set; }
Property Value
- double
CenterOfLift
public Position CenterOfLift { get; }
Property Value
- Position
CenterOfLiftOffset
public Vector3d CenterOfLiftOffset { get; }
Property Value
- Vector3d
CenterOfMass
public Position CenterOfMass { get; set; }
Property Value
- Position
CenterOfMassOffset
public Vector3d CenterOfMassOffset { get; }
Property Value
- Vector3d
Containers
public IResourceContainer[] Containers { get; }
Property Value
- IResourceContainer[]
public ITransformModel ControlTransform { get; }
Property Value
- ITransformModel
CrashTolerance
public float CrashTolerance { get; set; }
Property Value
- float
DecoupleStage
public int DecoupleStage { get; set; }
Property Value
- int
DefinitionType
[TypeConverterIgnore]
public override Type DefinitionType { get; }
Property Value
- Type
DeltaVChildren
public IEnumerable<IDeltaVPart> DeltaVChildren { get; }
Property Value
- IEnumerable<IDeltaVPart>
DeltaVContainers
public IResourceContainer[] DeltaVContainers { get; }
Property Value
- IResourceContainer[]
DryMass
public double DryMass { get; }
Property Value
- double
ExplosionPotential
public float ExplosionPotential { get; }
Property Value
- float
FuelCrossfeed
public bool FuelCrossfeed { get; set; }
Property Value
- bool
GreenMass
public double GreenMass { get; }
Property Value
- double
IsActiveInStaging
public bool IsActiveInStaging { get; set; }
Property Value
- bool
IsAeroActive
public bool IsAeroActive { get; }
Property Value
- bool
IsCompound
public bool IsCompound { get; }
Property Value
- bool
IsDamaged
public bool IsDamaged { get; set; }
Property Value
- bool
IsSymmetryMirrored
public bool IsSymmetryMirrored { get; }
Property Value
- bool
IsValidInSim
public override bool IsValidInSim { get; }
Property Value
- bool
LegacyModuleData
public List<Dictionary<string, object>> LegacyModuleData { get; }
Property Value
- List<Dictionary<string, object>>
LiquidAngularDragScalar
public double LiquidAngularDragScalar { get; set; }
Property Value
- double
LiquidDragScalar
public double LiquidDragScalar { get; set; }
Property Value
- double
MaxTemp
public double MaxTemp { get; set; }
Property Value
- double
OnDecoupled
public DecouplePartEvent OnDecoupled { get; set; }
Property Value
- DecouplePartEvent
Parent
public IDeltaVPart Parent { get; }
Property Value
- IDeltaVPart
ParentPart
public PartComponent ParentPart { get; }
Property Value
- PartComponent
PartCelestialBody
public CelestialBodyComponent PartCelestialBody { get; }
Property Value
- CelestialBodyComponent
PartData
public PartData PartData { get; }
Property Value
- PartData
PartName
public string PartName { get; }
Property Value
- string
PartOwner
public PartOwnerComponent PartOwner { get; }
Property Value
- PartOwnerComponent
PartResourceContainer
public ResourceContainer PartResourceContainer { get; }
Property Value
- ResourceContainer
PartResourceFlowRequestBroker
public ResourceFlowRequestBroker PartResourceFlowRequestBroker { get; }
Property Value
- ResourceFlowRequestBroker
PhysicsMass
public double PhysicsMass { get; }
Property Value
- double
PhysicsMode
public PartPhysicsModes PhysicsMode { get; set; }
Property Value
- PartPhysicsModes
ResourceMass
public double ResourceMass { get; }
Property Value
- double
ResourceThermalMass
public double ResourceThermalMass { get; }
Property Value
- double
Splashed
public bool Splashed { get; set; }
Property Value
- bool
StateType
[TypeConverterIgnore]
public override Type StateType { get; }
Property Value
- Type
StaticPressureAtm
public float StaticPressureAtm { get; }
Property Value
- float
StaticPressureAtmASL
public float StaticPressureAtmASL { get; }
Property Value
- float
Status
public PartStatus Status { get; }
Property Value
- PartStatus
SurfaceAttachmentsToMe
public List<AttachNodeData> SurfaceAttachmentsToMe { get; }
Property Value
- List<AttachNodeData>
SymmetrySet
public SymmetrySet SymmetrySet { get; set; }
Property Value
- SymmetrySet
Temperature
public double Temperature { get; set; }
Property Value
- double
ThermalMass
public double ThermalMass { get; }
Property Value
- double
TotalMass
public double TotalMass { get; }
Property Value
- double
Type
[TypeConverterIgnore]
public override Type Type { get; }
Property Value
- Type
ViewObjectComponentType
[TypeConverterIgnore]
public override Type ViewObjectComponentType { get; }
Property Value
- Type
WetMass
public double WetMass { get; }
Property Value
- double
WettedArea
public double WettedArea { get; set; }
Property Value
- double
atmDensity
public double atmDensity { get; }
Property Value
- double
decimatedChildParts
public List<PartBehavior> decimatedChildParts { get; set; }
Property Value
- List<PartBehavior>
dragCoefficient
public double dragCoefficient { get; }
Property Value
- double
dynamicPressureAtm
public double dynamicPressureAtm { get; }
Property Value
- double
dynamicPressurekPa
public double dynamicPressurekPa { get; }
Property Value
- double
isDecimated
public bool isDecimated { get; set; }
Property Value
- bool
machNumber
public double machNumber { get; }
Property Value
- double
maximum_drag
public float maximum_drag { get; set; }
Property Value
- float
minimum_drag
public float minimum_drag { get; set; }
Property Value
- float
partProperties
[Obsolete("Please use PartData instead")]
public PartProperties partProperties { get; }
Property Value
- PartProperties
soundSpeed
public double soundSpeed { get; }
Property Value
- double
staticPressureAtm
public double staticPressureAtm { get; }
Property Value
- double
staticPressurekPa
public double staticPressurekPa { get; }
Property Value
- double
Methods
AddNodeAttachment(AttachNodeData)
public bool AddNodeAttachment(AttachNodeData newAttachNodeData)
Parameters
newAttachNodeData AttachNodeData
Returns
- bool
ClearAllAttachments()
public void ClearAllAttachments()
ClearNodeAttachment(string)
public bool ClearNodeAttachment(string nodeID)
Parameters
nodeID string
Returns
- bool
public void ClearPendingPromotion()
DestroyPart(ExplosionType)
public void DestroyPart(ExplosionType explosionType)
Parameters
explosionType ExplosionType
Equals(IDeltaVPart)
public bool Equals(IDeltaVPart other)
Parameters
other IDeltaVPart
Returns
- bool
FindAttachNodeAttachedPart(string)
public IDeltaVPart FindAttachNodeAttachedPart(string nodeName)
Parameters
nodeName string
Returns
- IDeltaVPart
FindAttachmentTo(PartComponent, string)
public AttachNodeData FindAttachmentTo(PartComponent otherPart, string otherPartNodeID)
Parameters
otherPart PartComponent
otherPartNodeID string
Returns
- AttachNodeData
FindAttachmentsTo(PartComponent, ref List<AttachNodeData>)
public void FindAttachmentsTo(PartComponent otherPart, ref List<AttachNodeData> results)
Parameters
otherPart PartComponent
results List<AttachNodeData>
FindInternalSeat(int)
public IInternalSeat FindInternalSeat(int index)
Parameters
index int
Returns
- IInternalSeat
FindNodeAttachmentsOfType(AttachNodeType)
public List<AttachNodeData> FindNodeAttachmentsOfType(AttachNodeType nodeType)
Parameters
nodeType AttachNodeType
Returns
- List<AttachNodeData>
GetAllAttachments()
public IEnumerable<AttachNodeData> GetAllAttachments()
Returns
- IEnumerable<AttachNodeData>
GetAttachments()
public IEnumerable<AttachNodeData> GetAttachments()
Returns
- IEnumerable<AttachNodeData>
GetDefinition()
public override object GetDefinition()
Returns
- object
GetNodeAttachment(string, bool)
public AttachNodeData GetNodeAttachment(string attachmentNodeId, bool logWarning = true)
Parameters
attachmentNodeId string
logWarning bool
Returns
- AttachNodeData
GetPartBoundCoords()
public Vector3d[] GetPartBoundCoords()
Returns
- Vector3d[]
GetState()
public override object GetState()
Returns
- object
ModuleActiveUpdated()
public void ModuleActiveUpdated()
OnAdded(SimulationObjectModel, double)
public override void OnAdded(SimulationObjectModel simulationObject, double universalTime)
Parameters
simulationObject SimulationObjectModel
universalTime double
OnFixedUpdate(double, double)
public override void OnFixedUpdate(double universalTime, double deltaUniversalTime)
Parameters
universalTime double
deltaUniversalTime double
OnRemoved(SimulationObjectModel, double)
public override void OnRemoved(SimulationObjectModel simulationObject, double universalTime)
Parameters
simulationObject SimulationObjectModel
universalTime double
OnStart(double)
public override void OnStart(double universalTime)
Parameters
universalTime double
RemoveNodeAttachment(string)
public bool RemoveNodeAttachment(string nodeID)
Parameters
nodeID string
Returns
- bool
SetAsVesselControl()
public bool SetAsVesselControl()
Returns
- bool
SetAttachNodeState(List<AttachNodeState>, ISimulationModelMap)
public void SetAttachNodeState(List<AttachNodeState> attachNodeStates, ISimulationModelMap simulationModelMap)
Parameters
attachNodeStates List<AttachNodeState>
simulationModelMap ISimulationModelMap
public void SetControlTransform(Vector3 position, Vector3 orientation, string cpId)
Parameters
position Vector3
orientation Vector3
cpId string
SetDefinition(object)
public override void SetDefinition(object definitionData)
Parameters
definitionData object
SetNodeAttachment(string, PartComponent, string)
public bool SetNodeAttachment(string nodeID, PartComponent otherPart, string otherPartNodeID)
Parameters
nodeID string
otherPart PartComponent
otherPartNodeID string
Returns
- bool
SetPartOwner(PartOwnerComponent, bool, bool)
public List<PartComponent> SetPartOwner(PartOwnerComponent newPartOwner, bool isRecursive, bool ignoreChildrenOfCompoundParts = false)
Parameters
newPartOwner PartOwnerComponent
isRecursive bool
ignoreChildrenOfCompoundParts bool
Returns
- List<PartComponent>
public void SetPendingPromotion(IGGuid promotionGuid, IGGuid subVesselDataId)
Parameters
promotionGuid IGGuid
subVesselDataId IGGuid
SetStageIndex(int, bool)
public void SetStageIndex(int value, bool notifyStaging)
Parameters
value int
notifyStaging bool
SetState(object, ISimulationModelMap)
public override object SetState(object stateData, ISimulationModelMap simulationModelMap)
Parameters
stateData object
simulationModelMap ISimulationModelMap
Returns
- object
SubscribeOnPartActiveUpdate(Action<PartComponent, bool>)
public void SubscribeOnPartActiveUpdate(Action<PartComponent, bool> action)
Parameters
action Action<PartComponent, bool>
TriggerPartExplosionEvent(FXContextualEventParams)
public void TriggerPartExplosionEvent(FXContextualEventParams data)
Parameters
data FXContextualEventParams
TriggerWaterSplashEvent(WaterSplashEventData)
public void TriggerWaterSplashEvent(WaterSplashEventData data)
Parameters
data WaterSplashEventData
TryGetAttachment(string, out AttachNodeData)
public bool TryGetAttachment(string attachmentNodeId, out AttachNodeData attachNodeData)
Parameters
attachmentNodeId string
attachNodeData AttachNodeData
Returns
- bool
TryGetModule(Type, out PartComponentModule)
public bool TryGetModule(Type moduleType, out PartComponentModule foundModule)
Parameters
moduleType Type
foundModule PartComponentModule
Returns
- bool
TryGetModuleData<T, U>(out U)
public bool TryGetModuleData<T, U>(out U data) where T : PartComponentModule where U : ModuleData
Parameters
data U
Returns
- bool
Type Parameters
T
U
TryGetModule<T>(out T)
public bool TryGetModule<T>(out T module) where T : PartComponentModule
Parameters
module T
Returns
- bool
Type Parameters
T
public bool TryGetPendingPromotion(out PartComponent.PendingPromotion result)
Parameters
result PartComponent.PendingPromotion
Returns
- bool
UnsubscribeOnPartActiveUpdate()
public void UnsubscribeOnPartActiveUpdate()
UpdateMass()
ValidateState(object, ISimulationModelMap)
public override bool ValidateState(object stateData, ISimulationModelMap simulationModelMap)
Parameters
stateData object
simulationModelMap ISimulationModelMap
Returns
- bool
Events
PartExploded
public event Action<FXContextualEventParams> PartExploded
Event Type
- Action<FXContextualEventParams>
WaterSplash
public event Action<WaterSplashEventData> WaterSplash
Event Type
- Action<WaterSplashEventData>